Unity gui layout options 内部用于将布局选项传递到 GUILayout 函数的类。 您不直接使用它们,而是使用 GUILayout 类中的布局函数构造它们。 另请参阅: GUILayout. To use Automatic Layout, write GUILayout instead of GUI when calling control functions. Where the options parameter is : options : An optional list of layout options that specify extra layouting properties. MaxWidth: Option passed to a control to specify a maximum width. MinWidth 、 GUILayout. Submission failed. Everything works fine except the style of the group. If i apply a style to that vertical group after giving an indent like: EditorGUI. LabelField("blah"); EditorGUILayout. If left out, the label style from the current GUISkin is used. : content: Text, image and tooltip for this button. GetControlRect: Get a rect for an Editor control. EnumPopup: Make an enum popup selection field. Foldout: Make a label with a foldout arrow to the left of it. Fixed Layout makes sense to use when you have a pre-designed interface to work from. If left out, the button style from the current GUISkin is used. PasswordField: Make a text field where the user can Displays a menu with an option for every value of the enum type when clicked. Parameter Description; text: Text to display on the label. But the following code displays a text area that is 60 units high: All the time, regardless of the text. FloatField: Make a text field for entering float values. Begin a vertical control group. PasswordField: Make a text field where the user can Parameter Description; text: Text to display on the box. GradientField: Make a field for editing a Gradient GUILayout 类是 Unity GUI 的接口,并且具有自动布局功能。 Make an auto-layout label. Make a single press button. ExpandHeight。 内部用于将布局选项传递到 GUILayout 函数的类。 您不直接使用它们,而是使用 GUILayout 类中的布局函数构造它们。 Description. And thank you for taking the time to help us improve the quality of Unity Documentation. Class internally used to pass layout options into GUILayout functions. EndVertical(); the label moves right as expected but the box Submission failed. Make an auto-layout label. MinHeight 、 GUILayout. Any values passed in here will override settings defined by the style. May 7, 2014 · The optional “options” array of all GUILayout controls allows you to override certain aspects of the layout behaviour. I would NOT expect it to affect the maximum height of the control. MinHeight: Option passed to a control to specify a minimum height. The GUILayout class is the interface for Unity gui with automatic layout. indentLevel++; EditorGUILayout. Jun 6, 2023 · The signature of the method looks like: public static Object ObjectField(String label, Object obj, Type objType, Boolean allowSceneObjects, params GUILayoutOption[] options) Make a field to receiv Oct 16, 2019 · GUILayout 类是 Unity GUI 的接口,并且具有自动布局功能。 固定布局模式和自动布局模式。不必使用一种布局模式来替代另一种布局模式,可在同一OnGUI()函数中同时使用这两种模式。. Begin a GUILayout block of GUI controls in a fixed screen area. image: Texture to display on the box. Apr 7, 2019 · Hi all, I created an editor with some vertical groups in it and i want to give indent to them. Begin an automatically laid out scrollview. Class internally used to pass layout options into GUILayout functions. If left out, the box style from the current GUISkin is used. ExpandWidth 、 GUILayout. Additional resources: GUI Layout tutorial. Feb 12, 2018 · Let’s start with GUILayout. Try to play around with some other options, and see what you got! Nov 11, 2010 · static function Button (text : string, params options : GUILayoutOption[ ]) : bool. MinWidth: Option passed to a control to specify a minimum width. You don't use these directly, but construct them with the layouting functions in the GUILayout class. MaxHeight 、 GUILayout. For some reason your suggested change could not be submitted. MinHeight. Make an auto-layout box. Please <a>try again</a> in a few minutes. MaxWidth 、 GUILayout. MaxHeight: Option passed to a control to specify a maximum height. : content: Text, image and tooltip for this box. Possible “values” you can feed to a control are generated by those methods: GUILayout. BeginVertical("box"); EditorGUILayout. Width 、 GUILayout. Width - overrides the fixedWidth of the used style Jul 25, 2024 · GUI Layout Options. style: The style to use. : content: Text, image and tooltip for this label. You do not have to use one Layout mode over the other, and you can use both modes at once in the same OnGUI() function. I would expect this to specify the minimum height a control should be. Begin a Horizontal control group. Parameter Description; text: Text to display on the button. It is a “params” array which always has to be the last parameter of a method. image: Texture to display on the button. Height 、 GUILayout. image: Texture to display on the label. ntb euusnx mfizg doeqm iuhzc dqvoq mjvp swwzncju bnx iyrzz slmmiz wioi gptblfox aorn wyracx