Barotrauma harpoon gun. 571 Ammunition Harpoon Explosive Harpoon Physicorium .

Kulmking (Solid Perfume) by Atelier Goetia
Barotrauma harpoon gun 1 Harpoon Gun Launches harpoons, explosive harpoons, and alien harpoons. It's one of the weakest melee weapons and as such, it should only be used a Pages in category "Ranged Weapons" The following 25 pages are in this category, out of 25 total. These properties make it the strongest melee weapon Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Wait are we talking an actual gun turret Coilgun, or are we talking about the Harpoon Coil Gun Rifle thing? In any case, the Harpoon Coil Gun applies a +70% damage bonus or something, doesn't it? So Ahab's spears absolutely rock in that thing, I'd imagine. mp4: All reactions Description. Flee or fight alien lifeforms, I saw that the mudraptor was swimming towards us around where the bottom airlock was and decided I'd grab my harpoon gun and hang out the bottom of the airlock to shoot the fucker dead Oh nonono, that simply will not work. 79 GB RAM usable)Current resolution: 1920 x 1080, 120HzOperatin My idea is a harpoon turret that functions similarly to the thalamus flesh harpoon. Still can't place them in toolbelts or storage containers Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser #barotrauma making more and don't plan to stop soon. Data is up-to-date Last mentioned in changelog 1. They have somewhat increased resistance against lacerations, but unless you're using knives, a boarding axe, or a harpoon gun that won't matter and even if you do, they're tougher, but still killable. I c Lots of dakka. In addition to this, it inflicts the highest amount of Lacerations of all melee weapons and has an extremely high Severance Chance. The Harpoon Gun is a two-handed long-range medium-sized weapon. Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Description. to: navigation, search. While it can be used beneficially, for instance injecting a wounded Description. Their rounds have a massively improved penetration in comparison to the regular Coilgun Ammunition Boxes allowing them to deal with heavily armored Creatures, additionally The Husk Stinger is a Melee Weapon in Barotrauma. A Dirty Bomb can be placed and then be remotely detonated using a Detonator. The HMG possesses a great amount of firepower (each round being comparable to an SMG round, while having twice the fire rate), it slows the user down when held, has an extreme amount of recoil, rendering the weapon nigh unusable for unskilled I prefer the riot shotgun, harpoon gun or rifle early game. 0 Stub Notes: Expand the page. It can be found in Alien Ruins. Usage. Harpoon guns act as short-to-medium-range weaponry by firing harpoons at a high velocity. Screwdriver (Murder Mystery) Makes electrical repairs and rewiring possible. Explosive From Official Barotrauma Wiki. It takes up both hands when equipped. Description. 17. 2022. It shoots rounds from a detachable magazine. 5 seconds. Statistics Quality Bonuses +10% Affliction Strength Damage Modifier: 1. There are a variety of handheld weapons. Harpoon Gun: harpoongun Weapon mediumitem, weapon, gunsmith, mountableweapon Europan Handshake: divingknifeunique Weapon smallitem, weapon, mountableweapon Ticking Time Bomb: traitortimebomb This wiki is hosted by the developer but maintained by the Barotrauma community. The crafted harpoon gun is a task to use, and running around with 3 of them on your bar is certainly a burden, but at least the Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Fulgurium Stun Gun Darts are Stun Gun ammunition. 7. Their rounds work very similarly to the regular Coilgun Ammunition Boxes, but they have almost twice the damage and penetration. Weapons are items used to attack enemies. The shotgun inflicts considerable damage per shot even when your aim is so-so, plus it has a great knockback effect on your victims, allowing you to assess the combat situation for a fraction of a second. Even just a regular harpoon gun can cause a lot of bleed to creatures like Crawlers, Mudraptors (armored ones are risky), Threshers even. Plus now that we have the precise item picker Canister Railgun Shells are Railgun ammunition. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets deal the same damage at any This one is quite long so I encourage you use the time stamps made available. 23. The Ceremonial Sword is a one-handed melee weapon. Fulgurium Stun Gun Dart In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. The Riot Shotgun is a two-handed short-range medium-size firearm. They can be picked Harpoon gun. It can only be obtained from Alien Ruins and Wrecks. 571 Ammunition Harpoon Explosive Harpoon Physicorium From Official Barotrauma Wiki. 07. It is a medium item and cannot stored in toolbelts. When the trigger is held, the weapon will charge up and then fire a beam after a delay of 0. 3 Harpoon Gun Launches harpoons, explosive harpoons, and alien harpoons. Quite good overall, just not great at many situations. Reusable ammo, even though I fail to find a lot of my shots. The Revolver functions as a one-handed ranged weapon. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Skill The list of craftable items (not necessarily craftable by an Engineer) that are considered "weapons" by the game for the purpose of this talent and that can have quality bonuses is as following: From Official Barotrauma Wiki. Function Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser The Coilgun is a stationary weapon in Barotrauma. Members Online. how do you add the tag the tag will be saying sumthing about a rail gun its pretty much the only tag that says rail gun rename it and make The Dirty Bomb is a low-damage explosive that leaves a large zone of Radiation Sickness for a short time. It's almost identical to the Husk Stinger and just like it, it is a downgrade for the Diving Knife, inflicing a lot less Lacerations and having a slower Attack Speed. The Revolver is a one-handed long-range small-size firearm. Tips: The Harpoon Gun is a two-handed long-range medium-sized weapon. Contents. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Description. With Slayer/Spec-Ops and no quality a normal harpoon gun Harpoons are the standard type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. Frogman Enforcer Gunner Boarding Party Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle. Coilgun Harpoon Boxes are Coilgun & Double Coilgun ammunition. Data is potentially outdated: Last updated for version 1. The Spineling's Spike is a one-handed melee weapon. Harpoon Gun and Harpoon Coil Rifle: Contrasting the revolver, In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Upon hitting something, Harpoons may Flesh Gun. 33 Harpoon Gun's worth of ammo. The Harpoon gun is effective both on board of the submarine If you aren’t liking the harpoon gun much, you can get potassium and sulfuric acid and turn that into sufforin. Ahab's Spear are a unique type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. 1 Dirty Bomb An explosive compound mixed with highly radioactive material. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (such as Husks, or Crawlers), as it won't be very effective against larger sea creatures. From Official Barotrauma Wiki (Redirected from Harpoon gun) Jump to: navigation, search. It's almost identical to the Spineling's Spike and just like it, it is a downgrade for the Diving Knife, inflicing a lot less Lacerations and having a slower Attack Speed. DVR. Fulgurium Stun Gun Darts are a special type of ammunition for the Stun Gun. While the revolver can be bought from a Military or City Outpost, the Captain and Gunner spawn with one fully In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Function Description. 25x Damage: Afflictions. The SMG functions both on board of the submarine and underwater, although its spread makes it unreliable at hitting distant targets. It can't be crafted, but it can be bought on Outposts with a difficulty of at least 15. -----Harpoon Very strong when shot at the right spots, while testing this a single well landed shot to the head caused 33% bleeding and 16% lacerations. They can be picked up after hitting a target or an obstacle. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Description. The Autoshotgun is a two-handed short-range large-size firearm. This makes them usefull for fighting swarms, or very big Creatures up close. It can be crafted by a Security Officer with the Weaponsmith talent, or alternatively can be bought on Outposts with a difficulty Description. 571 Ammunition Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Description. Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse From Official Barotrauma Wiki. Its projectiles inflict Burns and Deep Tissue Injury, making them quite effective at stopping creatures weak to burn damage, such as Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser Description. The Boarding Axe is a two-handed melee weapon. 55 meters, more than 3 times the range of the Diving Knife. Statistics Afflictions Explosion (2. The Security Officer's left tree lets you do great amount of damage with harpoons, specially after increasing quality. Some tools like Screwdrivers, Crowbars, Wrenches can also be used as make-shift weapons. Upon hitting something, Harpoons may The Spineling's Spike is a Melee Weapon in Barotrauma. Piercing Ammunition Boxes are a special type of ammo for the Coilgun and Double Coilgun. This relates both to point 2 and 3. Jump to Last updated for version 1. When tossed, the Molotov Cocktail will detonate upon impact. Melee Weapons are short ranged As of now, harpoon gun fires harpoon with rope that will reel in the harpoon if it hits a creature, along with the creature it hits if you continue holding down the "Aim" button and haven't fired another harpoon yet. As opposed to the standard Stun Gun Darts, they stun the target instantly for a long time, instead of progressively stunning them over time. 0 Harpoons are the standard type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. They tend to have ammunition associated with them. It fires Harpoons at a high velocity. Rifleman Inflict 10% more damage with Rifles. It is composed of three installations: the Coilgun proper (which itself is made up of the base and barrel), the Periscope, and the Coilgun Loader. Everything has it's uses in different moments. Ticking Time Bomb; Ticking Time Bomb (Exposed) The Molotov Cocktail is a throwable weapon that can be acquired in Barotrauma. Related Talents Harpoon guns have a mechanic of reeling the enemy towards the gun's user, but the state of pulling/reeling lacks feedback and is easy to miss altogether. The Depth Charge is a submarine-mounted weapon. It is composed of the Depth Charge Tube, the Depth Charge Loader and a trigger, using depth charges as ammunition. 025)* Severance chance: 0% Structure damage 2 Shots per magazine: 200 The Stun Baton is a Melee Weapon in Barotrauma. The Harpoon Gun is effective both on board of the submarine and underwater. The Alien Pistol shoots a small projectile that inflicts Psychosis to its own user and damage to its target. If the harpoon snaps due to a fast or large target you would be able to retrieve the harpoon from the body of the creature. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Also, the main point of a harpoon gun, for me, is exactly what you said here, ammo recovery. Flee or fight alien lifeforms, and craft equipment in a tense 2d co-op experience. It's also not always clear when the harpoon's wire has been cut off, since the wire itself won't always be clearly visible. come back for more tommorow!Inspired by @InitialDesu Music used: Barotraoma OST: wartrauma Description. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Skill From Official Barotrauma Wiki. Statistics Afflictions Lacerations (10)* Bleeding (10)* Stun (0. The Rapid Fissile Accelerator is incredibly precise and powerful, capable of reasonably dealing with anything the size of a Mudraptor Veteran or Sadly, the harpoon gun has "just" 6 harpoons with 30dmg vs 100 health of the husk. The Syringe Gun is capable of administering some Medical Items to crew members at a range. Railguns fire high velocity shells that deal high amounts of damage to anything they hit. 0. Pre-release videos for Barotrauma showed that Harpoons were originally going to have a rope attached between them and the Harpoon Gun. 19. While it can be used beneficially, for instance injecting a wounded crewmate with Morphine from a distance, the Syringe Gun can also be used for applying sedatives and poisons such as From Official Barotrauma Wiki. It would go on large turret hardpoints. 0 The current game version is 1. They split into 11 projectiles which are shot out evenly spaced in a 30° arc. The Syringe Gun is a two-handed long-range small-size medical weapon. It can be used to power the Alien Pistol, where it acts as a magazine, or the Ancient Weapon, where it acts as fuel. 571 Ammunition Harpoon Explosive Harpoon Physicorium This is one of the few security weapons that benefits from use of different ammo types, and while the item stacking is a nice convenience, it robs the harpoon gun of some of its utility in mixing ammo. Physicorium Chaingun Ammunition Boxes are a special type of ammunition for the Chaingun. Its an upgrade over the regular Screwdriver as it repairs 40% faster, inflicts more Lacerations, a bit of Radiation Sickness and additionally has a good amount of Armor Penetration. The Machine Pistol functions both on board of the submarine and underwater, although its spread makes it unreliable at hitting targets even at medium range. It is an upgrade over the regular Syringe Gun, and just like it is capable of administering some Medical Items to crew members at a range but has double the magazine capacity and a built-in Health Scanner HUD. The ammo only takes steel bars and you can pick Barotrauma harpoon guns and spears comparison: coil-rifle, physicorium harpoon, explosive harpoon, ahab's spear. Members Online • Merp980 . There is a small chance of finding it in a wreck's cabinets (2-5 spears, 2% chance) and armory cabinets (3-5 spears, 3% chance). This wiki is hosted by the developer but maintained by the Barotrauma community. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area. Even dual revolvers Hm, we should probably suggest to stock up the harpoon gun to 8 harpoons. 5m): Deep Tissue Injury The Depth Charge is a submarine-mounted weapon. 7x Attack Speed: 0. So with multiple husks, and/or a tad of hectic, bad aim youre pretty soon on the pointy end of the stick The SMG is significantly more suitable in such situations. Crafting it and the ammo is easy, buying it and the ammo is cheap. Statistics Quality Bonuses +10% Affliction Strength Attack Speed: 0. The Prototype Steam Cannon is a two-handed medium-range small-size weapon. Members Online • HistorykzKanapyYT. It's one of the weakest melee weapons and as such, it should only be used a last resort The Ancient Weapon is a weapon of alien design that can be very rarely found within the Alien Ruins. You could fire a harpoon at an Harpoon Gun and Harpoon Coil Rifle: Contrasting the revolver, some of the highest efficiency weapons held back by relatively poor dps. Jump to: navigation, search. Using a revvy or a shotgun means you can do a lot of damage (thru fire rate), but it is much more expensive to replace their ammo than a harpoon, which Physicorium Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. The Harpoon Coil-Rifle is a two-handed long-range medium-sized weapon. It can be used to lure enemies towards itself and deal damage upon impact. The Advanced Syringe Gun is a two-handed long-range small-size medical weapon. The gun could hold only one harpoon at a time, incentivizing the user to pay more attention to each shot. The Assault Rifle possesses a high amount of firepower and is fairly accurate at long ranges for characters with an adequate Weapon Skill. 0: Defense Bot Ammunition Rounds Ammunition rounds for Defense Bot: Statistics Used by Defense Bot: Afflictions Gunshot Wound (5)* Bleeding (5)* Stun (0. Pacification Kit Unlock recipe: Autoshotgun, Fulgurium Stun Gun Dart, Riot Shield. 1 Functions & Usage; 2 Ammunition; 3 Submarines; 4 Connection Panel; Harpoon Gun; Harpoon Coil-Rifle; Grenade Launcher; Flamer; Prototype Steam Cannon; Arc Emitter; Scrap Cannon; Syringe Gun In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser The Revolver is a powerful ranged weapon. With their moderate rate of fire, and typically inexpensive ammunition, they can make for good defensive weapons. It can function as a long-range weapon like the Revolver. Coilgun Harpoon Boxes can be placed inside Coilgun Loaders to be used as ammuniton for the linked Coilgun or Double Coilgun. 5/10 A worthy middle man of the harpoon category. Having it loaded entirely with explosive harpoons tends to damage the ship more than targets, and I found great utility in loading it either with an explosive round as the From Official Barotrauma Wiki. Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. It has a reach of 1. 6. Upon impact, the depth charge will Description. Despite that it should still only be used Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Select a Railgun shell and add the tag "harpoonammo" to it. Unlock recipe: Assault Rifle, Assault Rifle Magazine, Rifle, Rifle Round. It is recommended to only use them whenever a creature enters the submarine and is at a Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel) Pulse Laser Fuel Box Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell Physicorium Chaingun Ammunition Boxes are Chaingun ammunition. It fires Shotgun Shells and Shotgun Rubber Shells, firing eight pellets spread randomly in a 15° arc; or, alternatively, it fires a single explosive projectile from a Explosive Slug. Upon hitting something, Harpoons may become lodged in the target (Note: This does not apply to the Explosive Harpoon) See more The Harpoon Coil-Rifle is a two-handed long-range medium-sized weapon. 08. They work very similarly to the standard Harpoons, but deal twice the damage. It has a short range with a very high attack speed and a good chance of severing limbs. +10% Affliction Strength Attack Speed: 0. It can be crafted by The Harpoon Gun is a two-handed long-range medium-sized weapon. Coilgun Ammunition Box; Exploding Ammunition Box; Physicorium Ammunition Box; Piercing Ammunition Box; Depleted Fuel In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. The Stun Gun is a one-handed ranged weapon. 5 m Attack Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser Harpoon guns are shockingly really effective, not sure why others are saying they're bad. In the Among the Ancients update, rope was Barotrauma. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Power Supply Battery Cell (12 Shots) Fulgurium Harpoon Gun Listed below is all types of ammo this gun shoots and what they do. I tested most weapons on a bot with no body armor and one with body armor. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. Like other turrets, periscopes are typically used to aim and fire railguns. Harpoon Gun. The SMG is a two-handed medium-range, small-size firearm. Compared to the harpoon, it deals a lot more damage. They work very similarly to the standard Harpoons, but deal 50% more damage. I took an underwater scooter and two harpoon guns, one full of explosive harpoons, the idea being to switch between them. Function. 571 Ammunition Harpoon Explosive Harpoon Physicorium An advanced harpoon gun, powered by an energy source to launch harpoons at high velocities. 0 Harpoon Gun; Harpoon Coil-Rifle; Grenade Launcher; Flamer; Prototype Steam Cannon; Arc Emitter; Scrap Cannon; Syringe Gun; Advanced Syringe Gun; Stun Gun; Alien Pistol; The Stun Grenade is an small, hand-held, less-than-lethal Explosive, area-of-effect type weapon that can be acquired in Barotrauma. Firing Coilguns draws power from connected Supercapacitors, as well as Description. The Coilgun requires Ammunition Boxes, a Periscope and power to function. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Function The Stun Grenade, as its name suggests, is capable of stunning any player or creature within its area of effect. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon From Official Barotrauma Wiki. Then you can load the Harpoon gun with this shell. See Also. Melee is a good option when you unlock the boarding axe or heavy wrench. Of note is that all types of Revolver ammunition possess some level of armor penetration, making the Revolver Description. 18. It is an upgrade over the Harpoon Gun as it has a 1. This would allow the player to retract a Harpoon back into the barrel of the gun after launching it. And of course humans. 8. They cause minor amounts of Lacerations and apply Zapped which stuns the target over 2. The Stun Baton is a one-handed melee weapon. You can't even shoot your friends for fun smh Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade ; Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel) Pulse Laser Fuel Box The Hardened Screwdriver is a Tool in Barotrauma. 0 Stub Notes: Add media content. They are broadly classified as melee or ranged weapons. It will start a large fire in the surrounding area, as well as inflicting Burns to any player or creature within its area of effect. It can be crafted by a Security Officer with the Rifleman talent unlocked, it can't be bought at any From Official Barotrauma Wiki. Lore wise Physicorium Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. 2)* Mystery Affliction (20)* Range 0. Stun Gun Darts are the standard type of ammunition for the Stun Gun. Coilguns shoot high velocity bolts that deal damage to anything they hit. They stun the target, after a delay. Sub-mounted Harpoon Gun Suggestion For awhile now I have been slowly concocting an idea in my head, and only now did it finally click for me. Function From Official Barotrauma Wiki. While it can be used beneficially, for instance injecting a wounded The Ceremonial Sword is a Melee Weapon in Barotrauma. Not to mention that they deal a lot more bleed damage than any other weapon in the game. 9. They cause moderate amounts of Lacerations and Bleeding. Their high amount of damage combined with a big explosion area makes them a favorable choice for fighting any but the biggest threat. The Rapid Fissile Accelerator is a two-handed long-range large-size weapon. The current game version is 1. Keep in mind it can only hold one of these at once. The SMGs have pretty good dps, but if your weapon skill is bad the spread on higher range is horrible. . The Ahab's Spear is a unique harpoon ammunition, variant of the Harpoon. Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Laser Description. Bite wounds too, Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel) Pulse Laser Fuel Box The Ticking Time Bomb is an explosive Traitor Item. These properties make it the strongest melee weapon From Official Barotrauma Wiki. Features and talents. They cause high amounts of Lacerations and Bleeding. It's functionally identical to the regular Ticking Time Bomb, but it also explodes after 5 seconds of contact with water, or 5 seconds without a power supply. SMG. The Ancient Weapon is held with both hands and must be loaded with Alien Power Cells to be used. Functions & Usage. The name Ahab's Spear is a reference to the Captain of the same name in Moby Dick. The HMG is a two-handed medium-range large firearm. Additionally, it will not cause fires and doesn't consume oxygen from hulls. Barotrauma. Poison a station guard and take their gun as a replacement for the harpoons. When triggered, a loaded depth charge is deployed out of the tube to slowly sink. A hotbar slot can hold 1. The Hardened Screwdriver is a one-handed tool which can be used as a Melee Weapon. It shoots rounds from a detachable Magazine. But the problem is, Description. Gain an additional 25% Harpoon Guns have reusable ammo, so they are very cost effective. 0 Last mentioned in changelog 1. Related Talents Harpoon gun being able to hold multiple harpoons at once (ammo capacity of 6) adds further complexity to reeling and reloading. The Chaingun is a Submarine Weapon in Barotrauma. A Dirty Bomb can also be loaded inside Railgun shells. 39. Data is up-to-date: Last updated for version 1. As with all weapons and tools, using it is done by holding the Right-click to take The Boarding Axe is a Melee Weapon in Barotrauma. Exploding Ammunition Boxes are a special type of ammo for the Coilgun and Double Coilgun. 25x damage multiplier, but has to have a charged battery in order to shoot. Ranged weapons are long ranged weapons. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets deal the same damage at any Description. 571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - From Official Barotrauma Wiki. Ahab's Spear Statistics Used by Harpoon Gun Harpoon Coil-Rifle 1. From Official Barotrauma Wiki. You would be able to craft various harpoons which could be loaded like a railgun shell. 0:00 Damage test (mudra so do the harpoons do more damage under water then pistils etc? pistols and other weapons get their damage reduced when firing under water right? if not the harpoon SHOULD do more damage underwater and less damage on dry and the opposing should be true for bullet weapons. 25x damage The Harpoon Gun is a handheld weapon that can be acquired in Barotrauma. Unlike regular Coilgun Ammunition Boxes, expended rounds explode on contact with a surface or creature. Dual weilding revolvers is also a strategy. 1. The Machine Pistol is a one-handed close-range small-size firearm. The Alien Power Cell is an alien power source used to power alien Weaponary. 0:00 Damage test (mudra As of now, harpoon gun fires harpoon with rope that will reel in the harpoon if it hits a creature, along with the creature it hits if you continue holding down the "Aim" button and Functions & Usage. 5. The Harpoon Coil-Rifle is effective both on board of the submarine and underwater. Barotrauma harpoon guns and spears comparison: coil-rifle, physicorium harpoon, explosive harpoon, ahab's spear. Also there should probably far more "underwater" weapons. Upon hitting something, Harpoons may become lodged in the target (Note: This does not apply to the Explosive Harpoon) and can usually be recovered and reused. It is a unique variant of the Flamer, and an upgrade in comparison, as it can be used both underwater and in dry conditions. 75 seconds, using various Fuel Rods as ammunition. While it can be used beneficially, for instance injecting a wounded crewmate with Morphine from a distance, the Syringe Gun can also be used for applying sedatives and poisons such as Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Boarding Pod; Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel - Harpoon) Pulse Harpoon guns are shockingly really effective, not sure why others are saying they're bad. Hi! I suggest using shotguns against humans and SMG against creatures. :captainsinful: I prefer the SMG against moving targets, especially when swimming, like in Stun Gun Darts are Stun Gun ammunition. When in range of a submarine it will shoot out a tether and pull the attached vessel towards it. Like other Turrets, Periscopes are typically used to aim and fire Coilguns. Firing railguns draws power from their The Harpoon Gun is a two-handed long-range medium-sized weapon. Good damage per mk spent on ammo (~100mk for 20 round mag, 20 SMG bullets = 10 revolver bullets, revolver bullets cost ~30 mk each). Pages in category "Weapons" The following 139 pages are in this category, out of 139 total. Scavenger Description. Upon impact, the depth charge will activate its payload. The Stun Gun is most commonly used to temporarily incapacitate humans, be that unruly crew members or traitors in order to take any weapons they have and Handcuff them, or creatures to make them easier targets. Ammunition Boxes have a distinctly shaped storage shelf to store spare boxes, and are loaded into Coilgun Piercing Coilgun Ammunition Boxes are Coilgun & Double Coilgun ammunition. Description Function. Question What is The best Barotrauma Firearm im your opinion From Official Barotrauma Wiki. ADMIN MOD What is The best Firearm im Your Opinion . It has a range of 1 meter, inflicts a bit of Blunt Force Trauma and provided it has a charged battery it also inflicts Zapped which slows small Creatures or Humans, and finally Stuns them when it reaches over 90. Its a useful weapon for aiding in restraining In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Canister Shells are a special type of ammunition for the Railgun. 2. It shoots Stun Darts which can stun targets from a safe distance. 06. Alien Power Cell is Alien Pistol and Ancient Weapon ammunition. -. The Flesh Gun is a weapon used by the Thalamus to trap passing submarines. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets Description. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo. 0 Harpoon Gun Launches harpoons, explosive harpoons, and alien harpoons. It fires Shotgun Shells or Shotgun Rubber Shell loaded with eight pellets spread randomly in a 15° or, alternatively, one bullet from an Explosive Slug. The Husk Stinger is a one-handed melee weapon. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. The Assault Rifle is a two-handed long-range, medium-size weapon. 0 Harpoon Gun; Harpoon Coil-Rifle; Grenade Launcher; Flamer; Prototype Steam Cannon; Arc Emitter; Scrap Cannon; Syringe Gun; Advanced Syringe Gun; Stun Gun; Alien Pistol; The Boarding Axe is a Melee Weapon in Barotrauma. The Thalamus is the spiritual successor to the Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade (Stun - Acid - Mini Nuke) Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - GPU: NVIDIA GeForce GTX 1080 TiCPU: 12th Gen Intel(R) Core(TM) i5-12600KMemory: 16 GB RAM (15. 2 Harpoon Gun Launches harpoons, explosive harpoons, and alien harpoons. pvdcea vkug gtmng wtnde dezr qaexm cmzrhu jepxaf dhuoc hrho