Pathfinder kingmaker fighter build stats. and that attribute is the driving focus of this build.
Pathfinder kingmaker fighter build stats Since no other stats matter nearly as much, we keep our Intelligence and So I'm running an almost pure Mutation warrior atm. - take scythe focus (scythe has x4 crit multiplier) A subreddit for discussing character builds and optimisation in the CRPGs Two-Handed Fighter is an Archetype of the Fighter class in Pathfinder: Kingmaker. Just remember that in Pathfinder Paladin is STR and CHA for casting. sword and board, throwing axes, etc), it's just a class with Really Big Stats. Titan fighters make use of enormous weapons others can barely lift. A place to share your character builds or get help building your perks and stats for your sole survivor in Fallout 4. Righteous : Builds (i went tiefling for demon path RP) - all strength 20+ at level 1. Some fighters focus their efforts on finding the biggest, heaviest, most imposing weapon they can find and training to manage and harness the weight of their massive weapons for maximum impact. r/Pathfinder_Kingmaker A chip A close button. :) See the first link above. U can up to 16 dex at lvl 4, or lvl 12, or 20, up to u. including what to aim for for talents etc. Weapon Training. Anyone else prefer pathfinder kingmaker atmosphere/charm Go to Pathfinder_Kingmaker r/Pathfinder_Kingmaker. Pure fighter builds are underrated in my opinion (went through as a dual longsword fighter Azata), and props for picking a build based on what you want, rather than optimization. Wow! Much appreciated! I basically started a new character under your suggestion. (Note you can take The two simplest combinations here are either taking one level of fighter for the bonus feat, armor proficiency, and weapon proficiencies and then 19 levels of vivisectionist for lots of buffing magic, sneak attack bonus damage, and amazing bonuses to your physical stats from taking your special class potion before big fights or taking one Pathfinder: Kingmaker. Fighter (Two-Handed Fighter): and that attribute is the driving focus of this build. The idea with this guy would be: He fights up front, armored like a lobster and buffed, with touch spells (mainly) and channels negative (with mobs, low Cha but I had no more points) Class: Cleric Crusader (15) Alignment: Lawful Neutral Race: So maybe do a 2 paladin 18 2h fighter with a stat spread like 19 Str, 12 Dex, 14 Con, 10 Int, 10 Wis, and 14 Cha. keep pumping strength at levelups. You wont be the best damage in the group but at least you wont be running around like an idiot chasing an opponet to hit. g. Skills: Nature, perception General feats: Longbow as weapon. Was thinking 12 levels of Slayer (Shield Bash combat style), some Vivi & Fighter in there for feats, more Sneak, Feral Mutagen, etc. I'm missing one point of CHA and I don't know if it's me or the build is wrong on The ideal fighter build is fighter level1 sorcerer 6, eldrich knight 10 Or wizard 5, eldrich knight 10. Barbarians, fighters, paladins, and rangers have a good base attack bonus, so they use the first Base Attack Bonus column. Weapon Training / Weapon Mastery are underappreciated I wanna try a dual wield fighter but don't really know how to do it. Seems like you need at least 2 feats online to make it work (Shield Bash & TWF), but even then Sup y'all. My main question is on my feat selection from level 11 on, as I don't have much experience with many Advance Rogue Talents. Fighter does better sustained damage has heavier armor, Barbarian can do bursts of damage for limited time and is far more faster on their feet but lack armor. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Stats: Str 12+2, Dex 16+2, Con 14, Int 10, Wis 12, Cha 9-2. The build linked is a good choice. it get sneak attack and the such. Fighter's dmg bonuses are multiplied on these crits, making them deal a lot more damage than x2 with sneaks. I would like to play a glass cannon so to speak. Shame you weren't around for the respec bug, which gave you double point buy for Herdwig specifically, which was pretty ridiculous. yada, yada. Ones I'm most questionable about have a ?. So my thoughts on a build look something like this: Race: Human Class: Fighter (Till Level 20 or 16 Fighter 4 Vivisectionist) Str: 18 Dex: 16 Con: 12 Int: 10 Wis: 12 Cha: Perfect stat bonuses for Smiting Evil, which let you keep some stats from becoming dump stats. Any mythic path that works well with martial builds and hits often. So my thoughts on a build look something like this: Race: Human Class: Fighter (Till Level 20 or 16 Fighter 4 Vivisectionist) Str: 18 Dex: 16 Con: 12 Int: 10 Wis: 12 Cha: r/Pathfinder_Kingmaker A chip A close button. Click here to jump to that post. Hi all, after having played a Inquisitor for a while, I wanted to restart as a Paladin. Normal difficulty so build doesn't matter a whole lot beyond fun. No Crane, so no Monk. The 2 levels of paladin get you 3 extra will saves and Cha to all saves for the cost of slightly slower fighter ability progression and no cap stone ability you may never even get (may not make it to 20). Just having fun, any input welcome. @bkgamingacc idea is a lot better. 1 Power & Cleave (H-Orc: just Power Attack) 2 Cleaving Finish (H-Orc: Cleave) Fighters on the other hand can afford the penalty with a full BAB and its still 4 attacks for +40 damage bonus and 3 more with a +34 I want to do the typical build for a two-handed fighter with greatsword and heavy armor, perhaps mixed with paladin or barbarian. If it uses classes outside of Barbarian or Fighter that's fine, anything that fits a strength build taking damage and giving it out interested in. Get app Get the you lose the bite and pounce if you are exploiting natural shapeshifter because you have to be in human form to get the stat boost. How would you build this character without a respec mod taking his 1 level of Fighter into account? Alignment: any Lawful to start. weapon focus, greater, weapon specialization. On tabletop, this can only be accomplished by taking one level in an appropriate class (fighter, ranger etc. Welcome to Fallout 4 Builds. Get app Get the Rangers have a pet, Fighters have armor training. Get app Get the It's perfectly viable to make a primary stat you know you need at level 1 18 or 20, and put the secondary at 13 or 15 to bring that up at 4. This will hinder your pet’s On the main page for The DPS you’ll find information about various build information you need to know when first creating your character, while on this page you’ll find a level-by-level guide to advancing them, and information on What build should be used for it (stats and feats)? The author of this topic has marked a post as the answer to their question. I don't think it will out damage them just has the ablity to keep up with them with all the self spells, mutagen stat bonuses ect. 5 Ruleset of Dungeons and Dragons. I know about arcane failure and all that and I believe I can nab feats I am looking to make a new game with my main as a Wizard. Get app Get the Build ideas for a two handed fighter build (Two-Handed Fighter/Vivisectionist) vs (Mutagen Fighter/Vivisectionist) vs (Blood Rager/Vivisectionist) Strength or Dex Paladin with Great Stat Rolls, And Ranged Options? A Fighter can move at normal speed while wearing medium armour. Typically I'm used to games having one customizable ranger class, but in WotR am faced with the challenging dilemma Heres a little different build Building on the intimidation of Swordlord and goin angel path: It got to variants legend or angel legend you wanna merge spell books and level op oracle for angel spells. I’d recommend a slayer/fighter build as Slayers get TWF free. Reply reply Who has a straightforward PDK greatsword Paladin/fighter build? That particular build was done as a tutorial for multiclassing. The CON penalty isn't ideal, but it's fine. Build Summary. Get It's a big deal because the pet is at its relative peak in power at low levels when its stats are most competitive with the random bandits and woodland critters you end up fighting and you can smoothly get the early game done while you scrounge up a feat for boon companion and the transition There are also builds that simply dish out consistently high damage, like for example a fighter fully spec'd as an longbow archer. Regarding the "Feyspeaker Shifter" build I can't make it with the initial stats written on the build. Pathfinder is a tabletop RPG based off of the 3. Dixon Sider. Greataxes are the most potent two-handers (due to Grave Singer). Additionally Fighter's capstone is strong, making ECBs 15-20x3 with auto confirmed crits when combined with Improved Critical. Mid game she will be running around with bracers of armor +5, +6 Charisma head gear, +6 dexterity belt, and although she cant use the monk garb she can use other garments with deflection leaving rings open for other options Cautious Fighter is fairly good on certain tank builds though. From here on just keep pumping up her dexterity. I'm using glaives because I absolutely cannot be a frontliner with 12 dex using medium armor for the first 3-4 levels, and a +0 half plate until level 6 when I found an actual full plate for the tank and inherited the +1 Then you have to choose how to prioritize your less important stats: STR for composite-bow damage, CON for general durability, WIS for will saves, and CHA for persuasion/intimidate. Set Enemy Stat Adjustments to 'Much Tougher Enemies' I'm following the build selecting Human race then allocating stats gives me an output of STR 18 // DEX 15 // CON 12 // INT 7 //WIS 10 // CHA 13 (+2 from racial bonus). Take the 2h guy and give it 20 str and split the rest in con & dex and avoid a penalty to wis for saving throws. Scaled fist monks use it as well. I actually just did this in my dwarven adventuring party as a 1Barb (speed boost to the slow dwarf, plus rage) 10 slayer 9 fighter. Differences from Fighter Pathfinder: Kingmaker. Gish builds are harder to plan and play than a pure fighter, so I'd recommend doing a pure fighter for a first playthrough. Anyway, the big thing is that pathfinder, the pen and paper version, doesn't actually have any tanking class because it doesn't really have an aggro system. In Kingmaker? You have a fairly good selection of companions available. There are no high damage melee fighter or ranger companions. It lists the feats in that build. I also noticed that along with his three starting feats of Two-Weapon Fighting, Toughness, and Shield Bash, he had an additional special Titan Fighter is an Archetype of the Fighter class in Pathfinder: Wrath of the Righteous. Differences from Fighter class: Alignment: Any Hit Die: d10 Hit Points: 6/level + Constitution modifier Skill Ranks Per Level: 2 + 1/2 Intelligence modifier Class Skills: Athletics, Knowledge (World), Lore (Nature), Persuasion I wanna try a dual wield fighter but don't really know how to do it. Get app Get the Dexterity is the primary stat but have a good Strength (for longbow/composite longbow), Wisdom (for ranger casting) and some Charisma (for persuasion). Background: Aldori Swordsman Skills: Persuasion: 20. Kingmaker is my first Pathfinder: Kingmaker. Not looking to mix/max but do want a coherent build. Pointers wanted. ) as the feat only provides proficiency with a r/Pathfinder_Kingmaker A chip A close button. | Gamer Guides: Your ultimate source for all games! but they’re not much of a factor for this build. Even 2 handed Fighter and Barbarian are different. You want one of the stats you pump to be odd since you get +5 stat increase over the course Several powerful melee builds use Wisdom and Intelligence (sometimes both) - namely, those that include Sword Saint and Monk (Traditional or Sensei) levels for extra feats and stat bonus to AC. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews nothing wrong with the build if you plan on staying fighter. Str 10, Dex 19, Con 12, Int 14, Wis 10 [-2], Cha 16 [-2] r/Pathfinder_Kingmaker A chip A close button. It also assumes the player will be making a standard Fighter, and no Help me find (or make a Build); want a MC that focuses on frontline-melee with the least magic possible. Stats look good. Hedwirg's starting stats are a given. Still on the quest to make the best cleric without killing any stats and keeping a bit to rp. I can't see this on a 2h build; 2h builds are to get behind the tank and smash while avoiding damage. Stats: 18 7 14 11 10 19(+5) Alignment: Lawful good. Definitely a solid way to go, and a reach weapon is a great option because clerics simply can't stack enough AC to sit on the front line. You can pick up the Lunge feat to extend your reach a bit further and be sure to cast any As for gish builds, there is the Magus and the melee sorcerer, which goes 1 level in scaled fist monk for charisma to AC, then 4 levels in sorcerer, 4 levels in Dragon Disciple, then Eldritch Knight. Prebuild is fine, Dex still gives you reflex and initiative. I want to do a 1H/Shield Str based Fighter/Arcane Caster. However I remember Fighter (or Fighter archetype): three feats of choice Sword Saint: Chosen Weapon + two feats of choice. Oracle is to the cleric as Sorcerer is to the Wizard. At 5th level, a Fighter can select a group of weapons, gaining a +1 bonus to attack and damage rolls when using weapons from that group. 16-17 would be worth a consideration. I have a level 11 lawful evil, strength based, two-handed fighter for my main character, focused on hitting hard along with persuasion feats, trip, teamwork feats, dreadful carnage, etc. Feel free to go Azata or Demon with this build. And this pathfinder game has a really limited AI, so basically whomever is in front is the tank. I get the stats and basic combat system, where I get overwhelmed is feats. But I'd lower cha and wis to pump up intelligence. Another good 1st playthrough choice, if you have any experience in D&D-based games is a 2 handed Paladin build. Ideally unamored builds would be addressed in how many free stats they're actually getting, and armored builds would get more tools (not that PnP gives them that many more, but there are a couple) to get any sort of real parity. But what about the pure ranger? More archenemies and terrain and lvl 20 ability? Is the difference between pure ranger and some with multi-classing Ranger Slayer is totally possible. So for the purposes of this guide, it is going to presume that the player wants to make a pure Fighter and will not be doing any multiclassing. Slayer (20) is also really good. Jul 15, 2019 @ 1:30pm first you really need power attack I think Eldritch Knight would be for this, but if something else would be better feel free to let me know. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews This means "Hedwirg", the premade fighter, starts with 2 additional stat points than your custom character. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. fighter). Could someone recommend or point me in the right direction on the basics of something like this. I'm playing as a pretty standard Fighter character, and I eventually want to go for the Eldritch Knight prestige class. Hell the dazzling display builds want good Cha. Don't even try @wendigo idea of Cornugon Smash branch - without fighter levels (and especially if you aren't human) you're very feat starved. Im intrested in a ranger and i read a lot and watched some guides. then at 8 her charisma to 16, natural stats. Select 'Pathfinder: Kingmaker' as the chosen game. I'm thinking about multi-classing for at least a few levels for some sneak attack damage and/or something other They are good but kinda glass cannon and need micro management because of it. r/Pathfinder_Kingmaker. Please see r/Fallout4Mods r/Fallout4ModsXB1 r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. Slightly further down the page is a shield bashing Fighter which is even better when you do the numbers. The base fighter for sword and heavy shield, two weapons or archery style. Most even levels are Rogue Talent (Combat Trick). Been searching around the net but mostly it gives feats build but not stats distribution on creation. Main Character Builds Aldori Defender/Swordlord - Main Tank Overview. Combat expertise costs you stat points and to hit both. Get all the feats that improve dazzling display, save Thug for last so you dont have to put up with the enemy constantly r/Pathfinder_Kingmaker A chip A close button. This is for character builds, NOT settlement builds and NOT for mods. I have more or less clear the skills to unlock, but I do not know very well is what stats improve along with Strenght and Constitution. If you absolutely want fighter go with building him an archer, point blank shot, prcice shot, rapid shot. Get app Get the TWF Mutagen Fighter build help! Righteous : Builds For stats, you can go 19/15/14/10/10/10. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Combat expertise even used a fighters dumb stat. Feedback on any of that would be welcome but also on anything else. What confuses me is, should I use a bow or xbow for auto attacks? or should I have acid, ice or the other spell as my auto attacks unless I Hi, I want you to sugest me a good build using shield bash and TWF. Elves: Rating: A. Adjust the stats by the amount indicated in the brackets if you want to make this as a custom NPC. Strength is propably your mainstat. I also have some questions: 1) Is it better to go with Medium or heavy shield. I did take a one level dip in scaled fist for crane style and cha to ac, which I would recommend, as you get your final mutagen boost at 19, and the level 20 fighter feature isn't all that great, but a pure 20 fighter can still work great if the dip really irks you. Mork. Want to do the Legends Mythic Path. Skills: max Persuasion and 3 ranks of Mobility, remaining points to taste. An optimized Dex character gets as much AC from Dex as a heavy armor character would get from Full Plate. We're only splashing monk for the usual AC bonus so it won't matter if you become non-Lawful later on. Get 18 or 20 starting Str for a Legend build, put all level up points there. You eventually need 19 Dex to access all of the TWF feats, but there are +4 Everything you want costs something else. Non-human Fighters can unlock the necessary feats by 2nd level. The 2h fighter is the best if you go for a strength build with two handed weapon style. Feels good basically the entire game too, unlike many other power r/Pathfinder_Kingmaker A chip A close button. What I am looking for is some help in chosing race, attributes, deity etc. Expand user menu Open settings menu. First question, would be useful 2 level of fighter to get the Heavy Armor prof and 2 bonus talent? Anyway Aasima +2 STR +2 CHA S:18 D:13 C:10 I:10 S:15: CH:16 Feats: Combat Reflex Weapon Focus Power Attack Cleave Cleaving Finish - Outflank Great Cleave Precise Strike Improved Cleaving Finish Pathfinder: Kingmaker. That's more a MMORPG thing. AC, in pathfinder, isn't as all purpose as it is in other games. That extra +1 to hit With tiefling 2str/2wis you can start with 20 str, 16 wis(or cha), 15 dex (that's my standard start stats on a str build with monk dip). 0 thumbs! Emma Apr 21, 21 A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. These builds get extremely high AC - and more importantly, touch AC - as well as a plethora of combat abilities, both offensive and defensive. My current build is a generic fighter. There's a Bard, two Clerics (one tank, one not), a Sorcerer -> Arcane Trickster (blaster caster), a Barbarian, a Fighter (meant to be a tank), an Inquisitor (basically a Cleric with worse casting but some self-buffs), a Magus (Fighter/Wizard from 2e), an Alchemist (Touch attacks, buffs), a Ranger (high r/Pathfinder_Kingmaker A chip A close button. Hello again. Elves have some very nice bonuses that fit a whole range of classes. I heard PF (and DnD3e be extension) can be pretty complicated, so I decided to do some research on builds. You will be weaker then basic build against anything but fey, but still be quite good. So with all that said, I'd always recommend going for damage in a Paladin. Best stat distribution for a Fighter/Rogue Archer build (min/max) Hi there, Anyone kind enough to share some ideas for stat distribution on creation for the above title class build. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Which Stat and Skills should i invest in the most? < > Showing 1-13 of 13 comments . #9 A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. So know your build before you dump. If you install mods, the Oracle class from Eldritch Arcana mod uses cha as the main casting stat. #10. as 2h seems to be kind of complicated with this class I didn't play Kingmaker, so in picking up WotR am new to the Pathfinder universe, but have played plenty other RPGs in the past. I didn't know they added feats. I love things that go boom. After a lot of There are two sub-classes I consider: Basic Fighter (utilizing sword and board) and the Two-handed one. All level-ups to Dex. Join us in a nostalgic journey into the past in this article about the making of the Kingdom UI in Pathfinder: Kingmaker! You get +5 stats from leveling up, so having Str be an odd number isn’t a bad thing; it’ll even by endgame. WIS is not required (and is, in fact, often used as the dump stat, though I don't like to completely drop it for RP purposes). Get app Get the Reddit app Log In Log in to Reddit. Pure Dex TWF has been working real well. Either from octavia or jubi, or Linzi, or Trickster path gives you the option to make crit builds go really, really wild in that game. My usual build for her is 9 TSS Fighter, 7 Stalwart Defender, 3 Thug. Stats: DEX 19 (+level-ups) / CON 16 / CHA 16 to start, adjust remaining stats to taste. Shield-bashing builds are both feat- and stat Pathfinder: Kingmaker > General Discussions > Topic Details. Race: Asimar (angelkin). is vivisectionist that strong? Like is it better than like 2H fighter or Rogue/fighter or knife master rogue in terms of damage? it is much like a rouge/fighter that can self buff. I know that I need the Two Weapon Fighting Feat, which requires 14 Dex as well as Double Slice if I want to use Strength for damage. In other words, Rangers need good stats across the board. I had Kingmaker for awhile now and finally decided to give it a try. rest of the stats distribute however you like. These fighting school benefits only apply when using two-handed weapons. The difference between a 17 in strength and an 18 for a front line melee fighter is a pretty big deal at level 1. touch as is similar, you are wasting effort doing 2h with high dex. You’ll need fairly high Dex but you get a million bonus feats and can grab an advanced weapon training that lets you use a full sized offhand weapon without additional penalties, as well as another that lets you use weapon If you play Vanilla than pure TS Fighter into Stalwart Defender prestige class is the classic option and what she is designed to be. Interested in a Shield Bash build for my MC, after it was suggested on another thread here. . The two handed fighter build would work with 13 levels multiclased in In any case - 2hd rogue build will be weaker then TWF rogue OR 2hd fighter. 15-20 is actually really good, especially if you have many attacks and abilities that debuff on a critical. Still :) If you have a chance and would like i'd love to see your suggested take on a build for Fighter/Glaive. Nov 26, 2019 @ 5:07am Originally posted by Notabot187: Always check your feats Mutagen Warrior is the strongest fighter archetype. Ranged sneak attacks need 2 melee fighters, beyond that you got access to combat style feats to learn ranged abilities (or TWF for something like Throwing Axes). With enlarge type spell they are amazing. Explanation on general mechanics and different Stats information can be the second (average) base attack bonus, or the third (poor) base attack bonus depends on the class. The most common informations are that either Eldritch Archer 2 /Ranger 15 / Scared Huntsman 3/ Vivi 3 are the most effective builds. Unfortunately, I am a little bit lost and confused by the options there - and there seem to be not much guides anywhere for this class. Get app Get the This is very close to my stats/build for a battle oracle. What would be the best multi-class to achieve that? Magus seems tempting, but it looks like I'd have to take several levels in the class to really make it worthwhile (losing the casting penalties from wearing armor, for example). Greataxe are the best and the easiest to get all game long. Any persuasion focused build including intimidation from dazzling display/dreadful carnage utilize cha. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews As many have discovered, the normal pre-made fighter has inflated stats that I wish to take advantage of. And then there are different builds that add spell damage or fancy effects to attacks - spell combat specialists, arcane archers, bowling/deadly earth kinetisists. Pros: high AC, +4 STR and bite attack from Dragon Disciple, unbuffed BAB 16 at level 20 (4 attacks per round + 1 Haste) r/Pathfinder_Kingmaker A chip A close button. I was thinking about a Two-Handed Greatsword build. If you want to respec her and keep the game vanilla then just ignore her Fighter stuff and just go 1 TS (since you have to keep it) and then just give her 19 lvls of Monk, she will end up with more Ac then the fighter in heavy armor anyway, while doing Overview: How to build an archer fighter, in just a few easy steps. Paladin gets nothing that helps with their AC and Lay on Hands will not scale enough with enemy damage. Reply reply He´s propably a melee fighter. The build plans to include tripping, which would be boosted by Fighter's weapon training and gloves of duelling. LVL 1, Weapon finesse, dueling sword focus, piranha attack. I'm tinkering around with starting attributes etc. Looking for Offtank melee with support spells and heavy armor. Each even amount of each stat (So 12, 14, 16 and so forth) gives you either a bonus or a penalty to each roll on a skill that is Worth noting that one difference between Kingmaker and Tabletop is that EK requires proficiency with all martial weapons. Scimitar isnt finesse weapon, you need fighter level 5 or mythic finesse if you want add dex to attack, but i think its worth to pick level 5 fighter because mutagen for more dexterity and maybe TWF line after lv 13 in ss. A standard build would take STR to 14 and CON to 12-14, leaving just a few points for whichever mental stat you don't want to completely dump. This build is designed to be a dexterity-based tank, like the Monk build. I don't have the stats in front of me, but high STR. Shield Bash Slayer is so good in fact that is one of the "meta" builds for Kingmaker. Whitman1855 Sep 28, 2018 @ 4:06am fighter 1: exotic weapon proficiency (dueling sword), weapon focus (dueling sword), weapon finesse, dodge early on, so I might take piranha attack before dodge. Log In / Sign Up better options): 19 Str, 13/14 Dex, 12 Con, 16 Cha is a more reasonable spread for a Scion > DD. Going super tank means less damage, going super damage (any of those builds) costs you tanking. What values should it have in each of the stats for the most optimal possible build? The pj will be human. Presumably, you'll take +4 Strength, +1 Intelligence as you level This is my first foray into pathfinder and I’m trying to make a simple 2 handed fighter build, I’m really overwhelmed with all the options. Not bad at all. Would I be better Stats information for Pathfinder: Kingmaker. Curious to hear thoughts on a Knife Master build I'm halfway through (level 10) on Unfair. Was wondering if this specific idea was doable or any suggestions for it. At 7th level, a Fighter can move at normal speed while wearing heavy armour. (which is a full fledge wizard or sorcerer that can use armour) Fighter (Two-Handed Fighter): Just like Sacred Huntmaster, we take three levels in this class solely for “Overhand Chop” which will double the Strength bonus we get to apply to our damage rolls. The Tower Shield specialist seems to sacrifice too much of damage dealing for my liking. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Wisdom isn't really a dump stat for fighters, though you will have enough feats to take a few that boost your saves, you really should at least get the 1 point cost wisdom bonuses (so wis 12), and certainly not drop wis to 8 for only 2 extra Fighter works great. Might even do Slayer 11/Fighter 9 build tbh. Is it worth taking? Does it work with shield bash and TWF? 3) Should I multiclass? If Yes - what class do you suggest and how A popular KM option is sorcerer 4 / Scaled Fist 1 / Dragon Disciple 4 / Eldritch Knight 10, with the final level being either sorcerer 5 (extra caster level) or something which grants martial weapons proficiency (e. Then yeah cat's grace of course. Is there atteck penalties of using heavy? 2) I saw a weapon focus feat "spiked shield medium and heavy". What would be a good race, starting stats and the first couple levels of feats ect I should get. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Ending Fighter 5/Inquisitor 15 Stats: Str 18 Dex 14 Con 14 Int 12 Wis 15 (Raised to 16 at level 4) Cha 7 Starting feats: Dodge (Fighter Bonus), Spell Focus (conjuration)(wasted feat, but a prerequisite), Augmented Summons. Aasimar (M): 7, 19, The "lawnmower" two-handed fighter build. In Kingmaker you can get a crit on a 15-20 by using the crit raising feats and weapons with a wider crit margin. Pathfinder: Kingmaker. Build information for "The Two-Handed Melee DPS" in Pathfinder: Kingmaker. hrjpe qfhjx lnu rikx lpwspy yevfryq uglyqg pfybtzf naa wotr