Tft hyper roll meta reddit. Plus, it was a great use of my time.
Tft hyper roll meta reddit Feel free to ask simple questions… Teamfight Tactics: Hyper Roll. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. This means we have 1 - (1 - 0. In a meta where very few people are rerolling 1 costs, due to the pool size we can roughly view the change of hitting a fixed 1 cost unit as being Poisson with chance 1/13 per one cost slot rolled (at level 1 you roll 5 1 cost slots per roll, at level 3 it's 15/4 1 cost slots. Hyper-roll is fast. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Sevika, including item builds, best team comps, spatula items, and trait synergies. Maybe they could make a "normal mode" for Hyper Roll? Hello, i started playing tft only for hyper roll managing only to play few rankeds past seasons and got up to gold - plat each of them. Most people don't go Kha'Zix, chogath or velkoz (some do, but not often). Games take about half the time as normal games, sometimes even less than that. I also heard of a hyper roll protector strat but I've not tried it myself. Even then, you're not supposed to be top2 every game, a viable strategy can be to realize you got bad RNG this game and find a solid midgame comp with what you have so you can get 4th and not lose lps. I would practice scouting the lobby more and finding creative ways to stabilize on 6 or 7. After that, I played regular games until release. So I mainly play Hyper Roll. 5 Other people proceeded to go Yordles anyway, despite the fact that I already had the RNG. 15% Pick 21. Rolling a good Lux is a high roll. Also get good at playing capped out level 9 and 10 boards. General consensus seems to be to econ until Krugs, pick up whatever you can, not level up at all, and then roll all down to 10 gold before leveling up to 5. I feel like hyper roll is great for getting to level 8 or 9 and testing how an end game comp feels in around 20 mins vs 30+ in normals (assuming top 4 in both). It came as an absolute force and terrorized the meta. Methodology: To get this data, I used Riot's TFT api. Level to 7 in 4-1 and roll until stable. I recently played TFT again with this new set, but I quickly got bored with the ranked games (too long for my taste, and there is nothing worse than spending 45 minutes to finish 5th). Hey everyone, we're happy to announce The Hyper Roll - A free TFT email newsletter releasing with every patch. I started hyper today and I'm up to purple tier 3900 with like an average placement of 2. Lots of reroll comps are good, you also didn't mention mf reroll which I think is underrated, plus if you play the uncontested 4 costs you are pretty much guaranteed to hit if you wait till 4-2. 3 Ranked Ranked Hyper Roll Hyper Double Up Double Tocker's Trials Tocker Tier: Weak / C Avg Place: 4. 84% Win 11. Rolling 3 Vayne and 2 Nasus on your first stage is a high roll. Hyper Roll TFT Trait Guide Set 13 Patch 14. Augments, items, synergies & game plans for every meta comp. Sep 7, 2024 · I think 3 cost reroll is generally not great in hyper roll. Welcome to the METAsrc Teamfight Tactics Hyper Roll Rebel Comp build guide. It might work, if one puts more effort in it though. Most of the time in TFT I find that a string of losses is due to a bad read on the early/mid game meta, and you're just now getting punished for it. that's kinda the point of a game. Step up your TFT game with Mobalytics! What do you think is the best comp/meta for Hyper rol? I've seen people hype the Draconic build but every time I try it in Hyper rol I end bottom 4. Everyone starts in the Gray tier, but you'll progress through Green, Blue, and Purple tiers on your way to the pinnacle of Hyper Roll: Hyper Tier! We’re a Teamfight Tactics: Hyper Roll. Consider that there is no unranked mode in Hyper Roll, so all the players who only play casually will still be a part of the statistics of ranked, whilst in regular TFT a sizable portion of the playerbase have never played ranked and therefore wont take part in the ranked statistic. Your goal in every round is to win. Considered the best comp in meta as it uses almost all legendary units really well, aside from ekko and thresh Never roll a single time before level 8 (until stage 4-1 or 4-3 depending on econ/hp/lobby) Key units: asol with morello + tear item, gangplank with guardian angel and 5 rebel units, miss fortune if you miss your asol or gangplank In the articles that wrote about it, they mentioned that Hyper Roll didn't meet the marks that Riot intended to hit with a less stressful version of TFT. Since Set 5 release, I've gotten pretty heavily into Hyper Roll and managed to make Top 20 NA (currently sitting at #19) by shoving 1 comp and 1 comp only. There was a similar guide on this a few months ago, but figured I'd just add a little bit for those who want to try and hit Hyper before the end of the set. There are Hyper Roll specific ranked rewards. 25 forcing liss or hellions. For sure! It's a different meta and some comps that work well in normals simply don't in hyper roll. Its not the same. I noticed that fast rolling on Helion works quite well. It's the meta IMO. Hello fellow TFT players. This comp came at a time where other slow roll comps weren't really that meta (in my opinion). Enderal is a total conversion for TES V: Skyrim: a game modification set in its own world with its own landscape, game mechanics, and story. 167K subscribers in the CompetitiveTFT community. If i see people are going light i just transition to something else. Harder to force hellions as you get higher rank. Setting my goal at d4 i grinded to Master last week. But what I recommend is scout the level 4s on kruggs. This thread is for any general discussion regarding the TFT Lab "Hyper Roll". The games end so quickly you barely have a chance to really try a full comp at all. 79 votes, 28 comments. Stabilizes really well once you 2* your 3 costs and being able to play senna + zeri early is really strong. I always get 1st-3rd place whenever I build Challengers. And the free levels help in Hyper roll, since the real power spike comes with lvl 8 or 9. Instead of going for the usual kog comp, I had a win streak into an early Samira. And waiting that long for a match compared to how long hyper roll takes just doesn’t make sense. 0165) 5 chance of seeing gnar = 8% 40 gold so 20 rolls this means we have 1 - (1 - 0. 1 extra turn to build up gold before having to roll is pretty big, and a lot of comps that have 1 cost units keep getting buffed (assassins, shapeshifters, knights, even rangers and brawlers). The tempo of the game is different, but mid-lategame boards that are strong in regular TFT are also strong in hyper roll. No need to worry about whether a bad streak will push you out of rewards contention. Probably start playing ranked now that I have it memorized. I find, usually getting 1 3 star on the roll down is enough to carry you. what do you guys think is the meta or a… Well the Hyper roll "meta" is wide open compared to normal TFT but still some of the meta comps still pull ahead in the end. Teamfight Tactics: Hyper Roll This thread is for any general discussion regarding the TFT Lab "Hyper Roll". Don't get me wrong the game is essentially the same but skill wise it's much different. Discover the best TFT Team Comps & Builds to play in the current meta. This mode is great for experimenting with unit and item combinations. If I don't get the correct items from 1st carousel, minion round, 2nd carousel, I do not go for hyper roll at all, so no need to INT in stage 3. 71% Win 8. Moreover, almost any 5 cost 1 star champion that fits your team comp is also an upgrade. It's unique to hyper roll in the sense that you could never just casually stroll to challenger in solo ranked. Ranked help and… 18 votes, 17 comments. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Conqueror comp, including carries, early options, late options, spatulas, and best items. In stages 5-7, it’s 4 Health. But getting to such high points kinda eats at the casual mindset when you don't really wanna tryhard but taking -150 point l's feels bad as well. 10 meta! Using Xayah as a carry, despite the nerfs, is still viable in the Teamfight Tactics 10. If a reroll is handed to you for some reason and you want to play it, HYPER ROLL to 0 between every round, you want to have 7+ copies before level 5 ends to consistently make it worth your while 2. I am going to "try hard" and use every tool in my belt. Skewed Charts: The Hyper Roll Dilemma. High roll = 6, you got a high value. And ultimately I know Hyper Roll is not the "main" game mode for TFT so if nothing changes I totally get it. For light i would only hyper roll when i have 5 vaynes and 3 nasuses and no one else is going light. Once I started moving up in HR rank, if I wanted to try something new, I couldn't do that with Hyper Roll, because it could negatively impact my rank. 24 Ranked Ranked Hyper Roll Hyper Double Up Double Tocker's Trials Tocker Tier: Fair / B Avg Place: 3. but these builds work. 5 winrate consistently. This comp really showed how bad things can get when a slow roll comp is too oppressive. With the current meta, playing a 4 cost 2 stars unit is almost better than any other low cost unit, even if the traits don’t totally fit your team composition. I’m aware of a TFT and Competitive TFT community, but there hasn’t been much love given to our beloved game mode, Hyper Roll! Hoping we can use this community to talk all things hyper roll. If the meta is garbage you suddenly get garbage players hitting diamond and masters just by forcing comps and having a lot of free time playing 20 games a day. I did find that Hyper Roll exacerbated how tricky TFT is generally to follow given how quickly things were moving, but a spectator UI/more experience on my part could help with that. Teamfight Tactics: Hyper Roll. 25 Top 4 33. 14 Top 4 57. Now, when I go into norms or onto my alt on Hyper Roll, I am likely just testing stuff out. My current rank is in my flair. Slowroll@L7: Play stage 1/2/3 normally. getting harder now, but my start has been great. Hyper tier is top 4%, which is the same as Dia 4+ in ranked TFT or the same as plat 2+ in ranked SR Welcome to the METAsrc Teamfight Tactics Hyper Roll Chembaron Comp build guide. So then maybe someone decides to force Country 20/20 and discovered that it actually has a better than 4. Hyper Roll is what my friends and I did to learn the set, and it ended up being such a fun way to play that we haven't really touched the regular versions of TFT that much. true. 13% Pick 15. . Ran a lot of Fiora carry comps but those got frustrating and hard to pull off if you didnt get Fiora early. 08) 20 chance of seeing at least 1 gnar = 81% You lost an 81% high roll which you can expect to happen about once every 5 games. 00 Score: 41. You can force it literally every game as I have over the past few weeks. It’s a little strange with how far back the ruination event was pushed, but I think that they probably had the idea for a while, and while LoL itself couldn’t catch up (ie, extending the last event), the other games were ready to go at the pre-planned release date A meta is boring when the most optimal way of playing is following instructions step by step (like hyper roll metas). Hyper Roll was designed as an expedited TFT gameplay experience, yes, but it also is like a "tool" of sorts to improve your skill in direct, immediate Board Strength and champion synergy. I had most fun and success with reroll comps like Pogmaw, Warweek and twitch, singed innovators! I just got Hyper Roll Tier in under 20 games, and though I feel like I could push for higher in the Hyper Roll leaderboards, I won't have free time to play as much after writing this post. Level to 6 in 3-2 and roll until stable. That same RNG decided to then tell me to go fuck myself and I didn't 3 star a unit until level 7 after having to get rid of Yordles for the longest I played Hyper Roll in the PBE until I hit Hyper rank. In the chaotic realm of TFT, a skewed chart might be more than just numbers; it’s the hallmark of a hotly debated hyper roll strategy. It's a pretty simple comp to build and itemize for. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Rebel comp, including carries, early options, late options, spatulas, and best items. 0 and D1 in 6. It can help you to play and make decisions more Plus I can play more games in less time. Hyper roll tips Discussion Okay, so I’m at purple in hyper roll but cannot go any further, the only comps that seem to do well are yordles and inov’sZ I’ve found mercs are useless and not worth going , but struggle to play meta comps because everyone’s contested. 00 Score: 42. Now I just go jax carry with rfc, hurricane, and a radiant dmg item/ HoJ/ and if I don’t have either of those then bt, start the game with 3 skim, level up and play 3 skim and 3 sentinels, should be able to transition to 4 knights,3 skirm, 3 sentinels with getting rid of olaf for I already went to websites that show top tier comps and I'm tired of playing 8 sorc. Predators are all 1 or 2 cost units, and most ocean are low-cost as well, which really feeds into this hyper roll meta. Reddit Meta; Wholesome & Heartwarming riot-plans-to-swap-out-tft-hyper-roll-after-set-7 is misleading because it makes it seem like Hyper Roll has been TFT Study Hall Episode 2 with Dishsoap and Frodan is now out, covering 14. The good of Fortune's Favor - three great things about FF which I hope will be incorporated in the future replacement gamemode for Hyper Roll Discussion I've played TFT since it released (100 lp peak) and have been HR exclusive since HR released (multiple top 20 EUW). Hey everyone, I am a casual player that's been playing TFT since set 3. Figure out what works - what wins fights - and what doesn't. This will give you the opportunity to find units for your comp with increased 1 cost odds rate at level 4 without decimating your economy. But I'm curious what your go-to build is. In TFT for example, you could start off the patch with fast 8 being the meta because it caps off higher. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Chembaron Family comp, including carries, early options, late options, spatulas, and best items. 95% Avg Units: 3. You gave the history of it and explained the strat of “hit units or go broke” however I think you should have hit on the modified hyper roll. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more. Ha ha ha, 1-1-2-4-3-8-2 Im about to hit 4 and go for the sky. 4-1/4-2 roll aggressively for 3-stars and resume leveling. Discover the best TFT team comps and builds in TFT's set 13. Definitely a fun way to play another lagoon comp. Then roll above 50 gold until you hit the desired 3 star 1 cost units. I'm not even trying to get to a high rank. Highest I've been is at about 5k but I'm too impatient to wait out queues at that level, lol. 06% Avg Units: 2. 5. In addition, you can roll soon after each level to find the piece that you need to fill in your comp. Augments have made it somewhat easier, but I remembered that hit 3 three-star champions was still quite rare. If you wanted true elo based match making you’d probably be waiting upwards of a half hour. Milk, the worlds boogeyman, the madlad, the 20/20 me kled no pivot god. It's a low roll. I am a hyper roll enjoyer and been playing it for many sets as I prefer the generally shorter games, but this set it feels like the games are half the length or less of the previous sets in hyper roll. If there's more 3-cost rerollers out there, it's super good value to wait until halfway level 7 (so roll late) and just find whatever 3* carry you can reasonably flex into. Needless to say I don't hyper roll a lot. Same concept with using a "meta" build. Update: Hit hyper tier. We've tried Duos and that's pretty fun, but Hyper Roll is fun and quick for us to hop into when we're feeling the TFT itch. Welcome to the METAsrc Teamfight Tactics Hyper Roll Chembaron Family Comp build guide. I've been making a database of hyper roll stats lately and wanted to try and use it to answer some interesting questions about what works best in hyper roll. Mistakes in Hyper Roll are DEADLY and each sizable mistake costs you an average of 2-3 placements with the pace of the game. Couple of edits When you play a reroll comp, make sure not to level up and roll on stage 3-1 until you have 30 gold. I have about 50 games in Hyper Roll and am around 5000 Rating, so not an expert by any means but I think this is by far the strongest, easy to play comp in the format. Please give me suggestions and I will spam the most up voted one. I was playing meta when playing Hyper Roll to preserve my ranking). Have you guys found the same or am I just going insane? We’re a bit more chill in Hyper Roll than in a standard Riot Ranked system: you’ll get Ranked rewards based on the highest rating you achieve each stage (starting at Blue Tier) — even if you later take a plunge. probably not - the earlygame is very unique to Hyper Roll, but you can learn mid-lategame by watching high elo streamers, since whatever works in regular TFT also works in Hyper Roll. Hyper Roll and Double Up game modes have different pacing, and so the meta can be very unlike regular ranked TFT. Browse our complete database of the best TFT Hyper Roll Comps for Set 13, 13. Slowroll@L6: Play stage 1/2 normally. This set i made up a goal for myself to focus on ranks after hitting hyper tier early into and started to learn things about normal tft. 35% Win 9. Due to that they don't intend to keep hyper roll around, and won't keep it and the new version because it splits the TFT playerbase into too many queues. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Chembaron comp, including carries, early options, late options, spatulas, and best items. A hub for all things about competitive Teamfight Tactics. Got to hyper tier last two seasons in under 50 games but this season I was having some trouble at the start. Hello everyone! Normally, the Hyper Roll a newsletter, curated by Gangly and CLE (me), dedicated to giving you all the TFT resources you’ll need to improve your game, climb the ladder, and stay up to date on all things competitive TFT. So I found myself playing around the ranking, and that was at odds with a desire to play a faster, casual version of TFT (i. ) Personally I think one tricking is a good way to learn some of the fundamentals, I'm teaching one of my friends tft and he's one tricking ezreal reroll cause it's easy to force and it gives him less stuff to think about, makes it a bit more manageable until you're comfortable to try out new comps and eventually be able to decide comps based on items, other people in the lobby, etc. e. I was master in set 3, 3. Unlike normal tft, combat rounds in hyper roll do a set amount of health damage based on stage. It can help you to play and make decisions more I just play hyper roll casually. 3 Ranked Ranked Hyper Roll Hyper Double Up Double Tocker's Trials Tocker Tier: Bad / D Avg Place: 5. Also since the patch is live, I dont really like Woodland Hyper Roll--too dependent on Neeko, but I think Predator and Lights are good if you get the right items (Ludens Kog and Rageblade/Runaan Vayne). HYPER ROLL HAS VALUE - You don’t HAVE to do this one at all. rly need some advice on how to get to hyper as I’m struggling In hyper roll you're rolling a lot so just keep your options open, play strong lines and boards to preserve hp, and pivot to whatever you hit the hardest on. I just put a lot of work into climbing the little bit I did in hyper roll and now my comp is being highly contested so I started practicing other comps and in the process dropped 200+ points in LITERALLY only 2 games cause I am slow and need time to absorb. Played one game of this in hyper roll (yes I know) and absolutely crushed the lobby with it. Then look at bench of level 4s to figure out their comp. My board was so much ahead of the whole lobby and that's when you forget about Hyper Roll. I'd figure I'd give the tech to top 4'ing over 75% of your games if you play smart. 5, 4, 5, 5,5, 6. recently i used Hyper Roll to gather as many 1 cost as possible. This newsletter is curated by Gangly and CLE, with contributions from players all across TFT such as SpicyAppies + more. Hey everyone! Hope your day has been going well! I'm Baracuda and here is a full in-depth Shredder guide. Yes I have also tried it once in Normal TFT, however the pacing seems off for this comp. Punk is a bit if a trap unless you really hit early game, because you are forced to level faster than in base tft. [FREE ENTRY/HYPER ROLL/Fixed entry link] Counter's Casual Hyper Roll TFT Competition - RP and LL egg prizes! Saturday 28th August 10. Please read the sidebar rules and be sure to search for your question before posting. Hyper Roll econ can get pretty fun if you plan for a specific comp. 00 Score: 32. 20 4-1/4-2 roll aggressively for 3-stars and resume leveling. HOWEVER, you aren't gonna beat the meta by playing the meta. Hyper roll = roll a lot of dices. Scatterplots Here Raw Data Here. I went on a win streak with very early 3 stars Garen Kassadin ans Graves but only 1 copy of Kogmaw. Brawlers and/or void makes a good hyper roll strat. Since I'm a low-cost reroll player I find that hyper roll, ironically enough, doesn't give me time to hit my 2 3* 1-costs. I want to clarify on the comps I should be running, however. This is the flip side of the "econ Once I'm level 8 I slow roll for 6 Rebels, preferably all 2*. For example, the fastest 8th you can get in hyper roll if you lose every single combat round is stage 7-1. It's hard to tell exactly why based on lolchess, though, since they only show final boards. Posted by u/JimboJamboJombo - 4 votes and 7 comments I wanted to talk about a current meta, and what I believe is the stronger of the two. However I feel the pacing in Hyper roll fits the comp more. The Ultimate TFT Comps Cheat Sheet. I’m not that sympathetic to players who are upset about that because you can just play regular tft at that point. "When you play Hyper Roll, you’ll get a rating that corresponds to your team-building and rerolling skill. 33% Pick 14. This means you get far more games in during your play time than is normal. delete thisdon't make my hyper climb harder. I couldn’t agree more. Last time I played Hyper Roll, I had 6 Yordles at level 3, and two of them were 2 star (Ziggs and Gnar). Teemo can’t cost 6 Health in Hyper Roll — that’d be over a quarter of your starting Health! Even Teemo isn’t powerful enough to warrant THAT. 🔴4. But this set was my first time playing Hyper Roll and I absolutely loved it. There are benefits to doing well and draw backs to not. In the scenario you described. I think that’s a much better approach, but I’m a huge SC2/Total War fan, so take my opinion with a grain of salt ofc In previous sets, three-star a champion in Hyper Roll required some dedication, or luck, and normally you only were able to hit one or two champs. I agree this patch is good, there's alot more viable lines than contesting ezreal/cait/ahri on 3-7/4-1. Plus, it was a great use of my time. This means there is a finite number of health outcomes based on placement. Positioning & Levelling guides, Most OP Items, Augments & End Game Options. The Best TFT Comps for Hyper Roll (Set 13) - One place for Items, Winrates, Statistics, Carousel priority and Carries. Thats why we've calculated the top comps for each game mode by exclusively looking at data from those games. Because you can’t stay at level 5 to roll for 1 costs. We've analyzed millions of League of Legends Teamfight Tactics Hyper Roll games using our proprietary algorithm which uses stats and data such as average placement, top 4 rate, win rate, pick rate, and gold cost, to calculate the best team comps in TFT Hyper Roll Set 13: Into the Arcane. So, in Hyper Roll, he only costs 1 Health. 9b meta trends, new artifact item discussion, and diving into the fundamentals of how to manage your economy upvotes · comments Just forced this 6 times in hyper roll. Yo, I love this guide and just climbed a bunch hyper rolling Woodlands. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics, and a dark, psychological storyline with believable characters. In stage 8 and later, it’s 6 Health. A majority of the player base views hyper roll as a for fun mode, or I’m on break at work and don’t have the time for actual TFT mode. I am trying to WIN. 3 - TFT Set 13. If I had more experience with this comp outside of Hyper Roll, I'd probably adjust my augment recommendations to include more early econ. I have been playing a lot of hyper rolls on PBE. I have visuals such as positioning and itemization placement throughout the guide as well! Now to the point - hyper rolling seems to be a viable strategy, as some master+ tier players one trick this, for example on predators. 30 am UK time (details in comments) Discover the most OP team comps in TFT Set 13. Hyper Roll TFT Trait Guide Set 13 Patch 13. 44% Avg Units: 2. Econ back up to 50G and Slowroll. This is a problem because Nidalee can hyper carry and grabbing Warwick too means an easy transition to Sorc/Shapeshifter. I really hope that the mode gets built out some more and is taken seriously, because I think the regular TFT mode could learn a lot from what works well in Hyper Roll. You can reasonably assume anyone 4 at Krugs is playing hyper roll. Hyper-Roll. Econ augments don't make much sense for this comp in Hyper Roll (IMO), but in regular TFT early econ is really important. Welcome to the METAsrc Teamfight Tactics Hyper Roll Sevika build guide. any comps recommendations and how to play them? thanks in advance. Up to date for Patch 13. At that point if I am still too weak or low on health I will roll down my gold for the 5 costs, or if I am healthy enough and not losing much I go to level 9 and roll down there. It got me from 1200 to 3600 but I need something new. At 3-1 you’ll roll down to 32 gold. 3, find the highest win rate comp build for your champion and traits. Trying out a new comp that doesn’t pan out doesn’t feel so bad when I invest 15-20 minutes into it vs 30-45, especially when that entails paying attention to Econ which I don’t like doing. So lets jump right into the good stuff. If you have a comp in mind and are confident that if you hit at level 7 you won't lose a round for the rest of the game then you can sac early rounds while running astrals in order to get the 2 gold per loss while losses only lose you 2 hp as well as 1 or 2 gold from astrals. Hyper roll only for me as well, I tend to just play whatever is the best 2 cost re roll comp, lately it's been zyra ghost or Janna/Diana re roll, for a while I was spamming bruisers as well but then ashe porcelain became super meta and it nukes bruisers out of orbit so I stopped. Right now, if only 1 or 2, maybe 3, people HR then they are going to get two 3 star champions, usually. I was not aware of those numbers, though they do make sense to me. Dec 29, 2024 · Humorous interjections showcase the lighthearted nature of the TFT community amid serious gameplay discussions. Augment Specific Comps. 33 Teamfight Tactics: Hyper Roll. 5 slots per roll. Welcome to the METAsrc Teamfight Tactics Hyper Roll Conqueror Comp build guide. You can try out fresh comps and ideas without having to sink in as much time. Hyper Roll games are much faster. Feel free to ask… The nerf to 1 XP feels pretty bad - 1 gold each turn is something, but killing an extra unit by playing strongest board and reducing damage that way (or maybe turning a loss into a win even) is going to be better almost always unless you are committing to a loss streak super hard. If you roll for 20g hoping for one of 2-3 champions with decent odds, and you hit them all, you got lucky. And I think the way oceans were constructed in general makes them far and beyond the most well-rounded comp in S2, considering they have two built-in tanks with Thresh and Naut, and two mages with Vlad and Syndra. But maybe if there could be "some" minor level of tailoring (to maybe help eliminate some of the truly mortdogged cases) for Headliners in Hyper Roll, I think personally it would feel a bit nicer. In general it looks like they’re going for a new balancing approach of “everything is strong!” rather than routinely cycling the meta by nerfing/buffing things to shit every couple weeks. It probably was set in line with the ruination event, just like how the LoL card game has their event for ruination. I usually roll hard for vayne 3 and naturally pick up the remaining Nasuses. So I started to play seriously the Hyper Roll mode, which I like the mechanics and speed of the game. This comp is still one of the best comps in the TFT patch 10. but when I use my main in ranked or even in Hyper Roll, my goal is to win the game at all costs. It's also about optimizing what is right in front of you, as soon as you can. Hey tacticians, after hitting the top 5 ranks in hyperroll I made another video about my go to early game comps! This time I highlight some of the more common early game unit combinations, item slams as well as some general positioning and tips. I’m around Rank 15, 5050 LP NA Hyper Roll when writing this and Hyper Roll is such a great tool to learn strongest board and how to position. This patch actually feels really good for Hyper Roll because of the re-roll meta, creates a lot of diverse comps. Say there are 2 other level 4s, one has Xayahs and J4s on bench and the other has Poppy and Zoe. 25 votes, 39 comments. There is honestly no comparison with hyper roll to TFT. 10 patch. META src META src This comp is still one of the best comps in the TFT patch 10. Also with 4 brawlers you should dominate the mid-game late game it's not the best but I still got 1st quite a bit doing it. 41 In my opinion, this is best phrased as a question of mean and variance. Get your Hyper Roll emote fast before the set ends! I feel like hyper rolling has been gaining steam ever since they changed how much experience it takes to level. That allowed me to learn A LOT of board matchups, item+augment sinergies, a lot of important details that help playing the strongest board possible and preserving HP for the end-game battles. In the first 4 stages of Hyper Roll, each loss costs 2 Health. One thing I like most about hyper roll is that it is very direct and to the point about quickly building and experimenting with team comps, which to me is at the heart of TFT. I've consistently reached Hyper rank almost every season since Hyper Roll came out, but I never really put much thought into what makes a good comp. Hyper Roll is just a fun game mode, you can grind it out faster and play enough games, you'll get to hyper which is not the same as regular TFT Teamfight Tactics: Hyper Roll. 93 Top 4 52. Now that I've reached my goal I can share my methods: Syndicate Assassins is really strong and consistently gets me top 4+. With a variety of new augments in this set, there are a ton of comps you will only get the chance to play with specific augments. Winning early Matters; Loss Streaking early is not as effective as in regular TFT. I try to pick up a Kayle and GP/MF/Asol and once I have at least 2 of those units I swap my entire board. In it, you'll find a list of curated TFT content to help you learn the meta, get the news, and stay connected. I’ve been playing TFT Hyper roll for a few weeks now (completely new to league and TFT other my partner educating me) so I’m slowly learning champions and items which I know will take a while I started to finally work out a good set that would place me but with the new update and other champions added in I feel like I’m back to square one helo, i only play hyper roll and i don't know the best comps to play but recently I have only played storyweaver comps. If you used to play legendary soup in hyper roll (lvl 9-10) you were more of the former, trying to save gold to roll down later in the game which is much more similar to regular TFT. Last season I ended at Diamond 4 but couldn't find much interest to go past that due to the Chosen mechanic. Hyper Roll is my main mode too, recently hit Hyper tier with my fastest record so far at 34 games. I can truely say I have played all TFT set's and learned the game properly. It's a high roll. In hyper roll, you get 10-15 gold to form your board from strictly one costs before any PVP happens, and without being punished for econing, you are free to roll for a good starting board. So in order for that to be the "focus", per se, they lessened the significance of Econ management by restricting economy manipulation. I would usually just climb by playing whatever was meta that patch according to tftactics/Mobalytics. hvwbi ijmin penajirs ahnqge ybcnni yby fffw kaqm inlvn jvjm