Worldedit keep stair orientation WorldEdit: When i use replacenear to change the stairs would always look at south, is there a way to protect their own rotation? Subreddit Rules. Trying to replace Spruce with Dark Oak. Cancel anytime. I'm pretty stumped on what the issue is, any help would be greatly appreciated. New comments cannot be posted and votes cannot be cast. FAWE: How to Replace stairs while keeping orientation Make art with World Edit 80 subscribers Subscribe I know about the block[state=foo] syntax; but when trying to change roofing materials from one block to another, this necessitates 40 different permutations of the //replace command for just the stairs! I would like to be able to do //replace these_stairs those_stairs and have their block states remain constant. Using //replace 134: (#) 164: (#) I notice that 134 and 164 are no longer full stair blocks and are now corner stair pieces. This pattern will, for example, allow you to change a spiral staircase from oak to acacia without having to worry about the stairs facing in different directions and so on. You need to specify direction by doing something like /replacenear … (insert stair 1 here) (insert stair 2 here) [facing=whatever direction it’s facing] No cable box or long-term contract required. Does anyone know how to retain stair alignment with world edit when replacing stairs with different variations? I'm trying to replace a large area that has stairs facing in several different directions for decoration but I when I use WE with them it faces them all south. Slabs are always bottom slabs, and stairs are always upright and facing one direction (north?) regardless of the orientation of the existing block. Jan 21, 2022 · The Problem When you want to replace things like stairs and slabs with other variants (stone stairs with oak stairs), which have rotations or other block state properties you can't keep the old block states. May 9, 2014 · Worldedit Stair Rotation Discussion in ' Spigot Plugin Help ' started by Cityseis, May 9, 2014. Apr 24, 2015 · Plugin Help WorldEdit Rotating Stairs Discussion in ' Plugin Help/Development/Requests ' started by angrybirds85, Apr 24, 2015. Sep 18, 2021 · I've been using Worldedit for a while now but just recently when I try to copy a section with stairs it rotates all the stairs to face the same direction. Thanks for help. Current Behavior The orientation of the stair blocks are not changing. Which command to rotate full stair pieces and upside down full stair pieces facing directions? Here's the FREE WORLD FILE: / mc-but-stairs-80241885 Here's the codes: /fill ~-10~-7~-10 ~10~7~10 oak_stairs ["weirdo_direction":00] replace oak_stairs /fill ~-10~-7~-10 ~10~7~10 oak_stairs How do I prevent stairs and slabs going to default positions when using the //replace command in world edit? I'm not 100% sure on this, but I think if you add : (rotation) after stair, you can set an orientation. Oct 27, 2022 · //replace command on stairs or slabs does not keep rotation of blocks. For example, stair:4 As I said though, I don't really know because I haven't messed around with world edit in a while but I guess it's worth a shot. A Solution When replacing kee I want to replace stair blocks, but they have different orientations. You can replace walls in worldedit and keep their direction, replace logs and keep direction, replace slabs and keep direction, etc #minecraft #worldedit #forge …more Jul 17, 2021 · Hi, I am trying to make roofs faster with worldedit but stairs and slabs are facing wrong directions. I've attached a photo showing the issue. Does anyone know how to do that? Example: Type/State Applying Patterns Replacing all oak stairs to acacia stairs, while maintaining orientation, etc: //replace oak_stairs ^acacia_stairs Removing the water from all waterloggable blocks: //set ^[waterlogged=false] Doubling up all slabs: //replace ##slabs ^[type=double] Block Category Pattern ¶ This pattern allows setting random We would like to show you a description here but the site won’t allow us. I am aware of the whole [facing] argument you can put in, but its so slow to type. Is there a way to replace stairs where the rotation is accounted for automatically? Archived post. Steps to Reproduce Build stairs. I am trying to replace some stairs in WorldEdit. Expected Behavior When rotating a selection in world edit the orientation of any stair blocks within that area should also be rotated. cmtqlkc mabmrl jzwy tdfr vnmat shzo fnxc jawsyw qnpy qybed ddpgrn umjqy glct rjfac dkz