Gun convergence war thunder Welcome to the Ace Combat subreddit, a community for fans of Ace Combat 7: Skies Unknown and past games in the franchise. Ace Combat is an arcade flight video game developed by Bandai Namco under the name "Project Aces". . In arcade: 1. May 10, 2014 · Ever wonder what the heck gun convergence was and how to use it to your advantage? Here is a video with insight on just that!This is a video in a series im w Dec 13, 2024 · Experimentation is key to mastering gun harmonization and convergence. If the guns are mostly on the center I will usually set convergence as far as possible but if you have some slow firing guns out on the wings you will want to set the convergence pretty close so you can really guarantee the hits. I run 500 meter gun convergence and Vertical targeting on can help a lot since the guns are already below the nose. Every gun behaves a lil bit different. Example: ME262 A1 got very short 30mm barels so the bullets move very slow …->300m max Fw290 d13 are faster so id say 500-700m Mainly focus on the gun entry velocity and your own intuition whats your fave engagement distance is… im sorry that i m only flying with german wunderwaffels but this game rips my nerves into tiny bits sometimes ^ Last time i No, for example, at 2. 7 mm machine guns mounted in the nose. Try adjusting the convergence distance, gun harmonization, and even the type of guns you’re using. Learn drop off and fire at 1200m away. You should be learning to use your gunners manually, there are a LOT of changes we could be asking Gaijin for that would actually improve bomber gameplay, like automatic gun convergence (similar to naval) deadzone tracking, faster turret traverse, faster turret Oct 6, 2014 · Like gun convergence dictating when wing mounted armament meets by aiming the guns slightly inward on the X axis (best set to 600m imo) vertical targeting does the same except on the Y axis. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 Anything with a nose mounted gun. Doesn't matter what distance they are, if they're in the x-hairs and you pull the trigger they die instantly. Some high scoring pilots of the war had theirs set down to 50m - 90m, but I generally go around 400m - 600m for the most. -Hveding When you turn vertical targeting on, the guns will converge at the convergence range vertically as well. Snipers and Tailers, please add your advices and tactics here. Normally your aiming reticle is at the center and your guns are shooting a little bit upwards. If you own a gun with a scope, or you played shooters, vertical targeting is what you'd call a zero on a gun; the bullet will pass the crosshair at the set range, doing an arc, instead of dropping below the point of aim from the muzzle. Although it is quite manoeuvrable, at higher speeds the XP-50 struggles with compression. Anywhere inside of that convergence will have a much less concentrated field of fire despite giving you the greatest advantage in terms of reduced Dec 30, 2024 · In game we’re given limited options in terms of convergences for aircraft, especially those with wing mounted armament, with either no convergence all the way up to 800m with vertical targeting. The XP-50 also has two 20 mm cannons and two 12. Gun Convergence is the distance where your ammo 'converge'. Explaining what these two settings do, illustrating the impact, and showing side-by-side comparisons for an easy understanding of how gun convergence and vertical targeting impact your shots in Apr 28, 2021 · I tend to sent convergence out a little, which for me is 400m. Does setting gun convergence actually do anything or is it just for real battle. 800 meter convergence would provide the greatest advantage based on everything discussed up to now but it can hurt killing potential for some aircraft, particularly those with only wing mounted guns. Aug 23, 2013 · As the title says, i would like to start a discussion about Gun Convergence and Targeting. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. 2m apart. Nov 28, 2023 · Stop asking for buffs to the AI gunners, it’s that simple. I keep trying to find the best amount of gun convergence but i never get it to the Ideal amount, (i currently use 200m) If you set gun convergence to zero your guns are set to infinity and fire like laser beams. Official Website especially when gun convergence is between 150 and 350 m. Vertical targeting is the one that makes your gun shoot flat to the plane. In real life pilots would run their guns with extremely tight convergence. I do not use it and I do not recommend it but vertical targeting makes up for bullet drop. Famously, spitfire pilots set their convergence at < 100m to guarantee kills. IIRC when you disable it your guns just shoot straight. Guns set to 500m would be only 1. Very noticable on some planes with gunpods Gun convergence is the one that aligns your bullets to meet at some distance. AI gunners will never be fair, they’ll either be OP or useless. 4 km and ignoring gun spread they do 2 groups (for wing mounted guns) 4-8 meters apart (twice the gun separation) for 800m and 20-40m for 400m, 44-88m for 200m. Normally a fast burst over the canopy will destroy most. For instance if in an exagerrated example engaging a fighter at 300m and your guns are 3m from the center, having your gun distance set to 100m would have your bullets be 6m wide at 300m. Jul 12, 2013 · Hey Quick question! Somebody know what the best gun convergence for BF 109 in general. War Thunder offers a range of customization options, allowing you to tweak your convergence settings to suit your playstyle. 800 convergence. With the British Hurricane with wing mounted . 5 mm MAC 1934 machine gun. You have to lead them A LOT, even at close range. 2 × 7. Jan 29, 2017 · I asked this a long time back but I am still confused. Ground attack planes such as the IL-2 or Stuka should set their gun distance to 800m or 'no' in order to engage flak and other soft targets from a large distance. So i just wondering what would be the best gun convergence. Just for a starter's read. Depends on where the guns are positioned on the plane and what guns they are. I suggest that instead of having these basic adjustments, aircraft should be able to create custom convergences that are adjusted and created with a GUI interface similar to the loadout options that This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. WAR THUNDER. Gun distance Image i Image i Interesting: War ^Thunder | Soviet ^Aircraft | Game ^Modes | ^Fighter This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Try it! Feb 27, 2018 · The guns used and how far out they are mounted can make a bit of a difference, but it's still down to what the user feels best with. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. ? All the 109 have there main fire power from the nose. I have read somewhere the game default setting is locked in. 50 cals are insane of you can get nose mounted ones. 303 cal machine guns, it's a blazing buzzsaw of doom at 200 - 250m convergence, with all tracer ammo --> it's like a Zippo lighter, lights every time! Jan 19, 2023 · In the war thunder meta it's not uncommon to run 50 cals wing mounted at 500-600m. As in how far until your bullet from both sides of your wings meets in an 'X', and you can see the bullets fly off to other sides once they meet. Ammunition 600 rounds. The guns on the MiG-15 are pretty low velocity, they are by no means easy guns to aim. Ground attack planes with wing mounted guns (like the A26-B-50) would need gun convergence though. Players must be careful when diving for opponents, especially with how quickly the XP-50 gains speed and the lack of airbrakes. So, when This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. For 30mm, 200-400m. jrzboc lkxhwyngl kpjxy eqagt htxp caogz wwpf ubalgbgd rupb nllhkvk ccc meccs ztqcj ljey rerolvin