Yuzu not using gpu Had to limit it from 2ghz to 1140 now temps are 40c in yuzu. This emulator aims to offer excellent compatibility and performance, a friendly interface, and consistent builds. Using the nVidia RTX 2060 mobile GPU everything was fine. the word you are looking for is CPU load. Basically this has only two solutions, either AMD and NVidia add native ASTC support (Intel already does), or we get GPUs big enough to make the decoding imperceptible. ) If you want to invest a lot to improve yuzu's performance, a better cpu helps. Jul 27, 2023 · Several factors can contribute to this problem, such as inadequate hardware, outdated GPU drivers, or incorrect Yuzu settings. Running Yuzu on Vulkan crashes for me immediately on running any game. 0 Product: Stoney [Radeon R2/R3/R4/R5 Graphics] CPU: AMD A6-9220e RADEON R4 2C+3G (2 GPU: AMD ATI Radeon R2/R3/R4/R5 Grap Memory: 675MiB / 3810MiB When I run Yuzu and I choose which card to use, I have two options for AMD Stoney and two for something else that says 256 bits. Use something like gpu-z or msi afterburner. Trying to play 3 houses on an RTX 3070 and R9 5900. yuzu use the powerfull one automaticaly, if you are not sure, go to the nvidia control panel and in ogl select it in any case, the GPU is not going to impact that much in the performance, just the compatibility I don't know what I'm doing wrong but I set yuzu to use my nvidia 2060 in both windows settings and nvidia control panel. I have been following every set up guide and new fixes etc. 15. I checked my update history and my NVidia display drivers were updated to 31. Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. I have an Omen 15 with the ryzen 7 4800HS and Nvidia GeForce 2060. You can find support for Yuzu and Ryujinx, as well as any other emulators here! We are not affiliated with the Yuzu team, Ryujinx team or any other emulation community. I see, I have already done all of these steps, but still it doesn't show up. It doesn't utilizes either CPU or GPU fully. Clock speed is more important than having a bunch of cores, that's why Intel generally runs faster than Ryzen. Mine was low use then few updates later 40% of 3070. so I actually can not go further than the first minutes of game. I noticed that GPU and CPU usage is quite low. My gpu is an RX 7900 XTX. The only exception to this is using PCI passthrough, which is only available on Linux. A gpu upgrade will not help as much as it does for native games (not emulated. Devs have stated that more Vulkan optimizations will follow. And Reshade using vulkan backend. If you want emulation Nvidia cards are the best AMD cards are always flawed with graphical issues and other stuff only things I could possibly recommend is check GPU Drivers are up to date use the latest EA build of Yuzu or even try Ryujinx if all above doesn't work I'm sorry. Feb 29, 2024 · In this guide, you will find out how to fix Yuzu Vulkan Not Detecting GPU Devices. Everytime it shows a blank screen and wont load. For 0 load you can go into nvidia control panel- manage 3d settings- program settings- add- yuzu Go to power management- performance. Some games have issues with particles on normal, so high is the recommended value, at the cost of a bit of performance. I know it, and framerate is not the problem here) I am able to get perfectly playabe framerates on OpenGL, but Vulkan is just better, both for performance, and fidelity. Edit: Managed to fix it by grabbing the Vulkan-1. Well for one, if you don't have a GPU, your iGPU will use your system memory, since you have no video memory. RDNA GPUs have a tendency to clock down when not under full load which can cause subpar performance, so Yuzu forces a dummy load on the GPU to keep the clocks high. AMD's AMDVLK vulkan driver uses this design and has a Vulkan abstraction layer which translates Vulkan Commands into PAL manager (their GPU manager or hardware abstraction) Since the game loves to use 4K textures everywhere, there will be spikes in GPU use while the textures are being decoded. If you get the 6600, make a profile to force the minimum clock speed to max, else you will have very slow performance on emulators, downclocking is too aggressive on RDNA2. It feels like new games intentionally are either not working properly or not running at all on Yuzu. 95K subscribers in the yuzu community. I already set yuzus settings in Nvidias control panel, selected the dedicated GPU, enabled threaded optimization, disabled vsync. If I click on it, it will freeze. I would like to know if someone has the same problem as me or if someone has the solution to my problem. 1 support needed). cpu and gpu clocking in at roughly 25% usage. now everything is working fine with Vulkan. This will make sure the gpu run at full speed while yuzu is running. My CPU and GPU stay at very low usage, around 15-20%, which gives me 15-30 FPS (both with and without the 60 FPS and outline removal mods). Be advised that everything to do with drivers is experimental, so you’re doing it at your own risk. Be sure, if you change the GPU, you need to build the shader again, maybe is that what is causing that stuttering. Opengl on ea Yuzu and Vulkan on ryujinx, and even Vulkan on the mainline version of yuzu do not use even close to half that much vram. Let's begin with the GPU core. 04. Bandwidth is equally important to IPC and core count, bandwidth meaning PCIe and memory bandwidth here, be it system or VRAM. In the end, an emulator requires more CPU power because it's trying to replicate the behavior of many hardware components at the same time, while only using software and the available CPU + GPU power to do so. Asynchronous GPU adds an additional CPU thread to the GPU rendering process, so basically use more CPU for the GPU section of the code. Anyway, today I spent about 4-5 hours playing on Ryujinx. If I use Vulkan API in Xenoblade Chronicles 2, Yuzu stops using my GPU, GPU utilization stays on 0% no matter what settings I choose and I get ~20fps My hardware is: GTX 1070, 6700k and 24 gigs of RAM If I use OpenGl, everything works a kinda same-ish, but GPU usage is around 40%, is there any way to fix the Vulkan API's gpu usage? and click browse, then go to ur yuzu directory select yuzu click yuzu on graphic setting window, option and choose high performance finish. 0. The same thing happened with Zelda. However, keep in mind that if you restart your pc or turn it off you will have to redo these steps again but sleep mode won't Link's Awakening only uses 2 CPU cores, and Mario Odyssey only uses 4, so the only thing you can do to improve this is overclock these specific cores (5. When I trying running any game in yuzu my GPU doesn't go above consuming 25w-30w but it'll hit 100% utilization of that 25w-30w. Yuzu freezes everytime when I chose Vulkan but works when switched to OpenGL, but OpenGL can only utilize about 30% of my gpu and regularly drops to one digit framerates. It is barely noticable, but its anoying. It doesn't happen if I I use an Acer nitro 5 laptop gtx 1650 and Intel i5 9300h noticed when using yuzu I get low frames rates like 10--20 jumps all over the place not stable. You don't necessarily need a PC to be a member of the PCMR. I've updated the gpu drivers from asus but fix nothing. reducing the CPU utilization is not gonna make Yuzu run faster. But I did play TOTK without problems on Yuzu. Modern emulation in general is incredibly CPU-dependent and your overall performance will absolutely depend on that. I noticed that when I switch to the Vulkan API, that doesn't happen and the game feels more smooth even though the fps in both apis are the same. I've noticed that no matter what game I run, I only get around 1-2% gpu usage. You have to update your GPU drivers and select the powerful GPU if you have multiple of them to resolve the issue. Uncheck accurate GPU emulation (reduce my fps by 75% for no reason), Force 30 fps (not useful imo), Asynchronous GPU emulation (this setting freeze yuzu within 5 minutes). It's a common GPU driver design. So, i have an AMD 5600 xt installed with a GTX 950. Well, it doesn't get any form of sensor information normally. But to me, emulation is one of the greatest things about Android. com/en-us/downl If you are currently using YuZu to play games or are thinking about trying YuZu to play games but aren’t sure if your hardware can handle it. Currently on AMD Radeon 780M graphics I’ve tried standard and early access versions. Welcome to 128-bitbay! You can find everything related to emulation here. So Yuzu used to work fine last week, but now it repeatedly hangs and crashes. I'm trying to run Xenoblade Chronicles 3 at 60 fps (using the 60fps mod found in example 1) but it stays around 30-35 fps the whole time. i hope that'd help to solve ur problem, i think it's quite common among dual gpu users like gaming laptops. I also use some graphics mods like 1080p and max shadows and stuff. Try out both emulators. Amazed at how seamlessly the pro controller connected without issue. A few days ago I updated the graphics drivers manually as users reported it helped eliminate artifacts while playing TOTK on Yuzu. Besides, thats not the problem. TOTK looking good at 1440P! For TOTK I use Yuzu. You can move the location of the default yuzu folders in Emulation > Configure > System > Filesystem. Check the manufacturer's website for the list of supported graphics cards and if necessary, update your graphics card drivers. GPU accuracy changes some parameters to balance rendering quality with performance. My GPU is probably overkill, but really with Yuzu the sky's the limit. You can include GPU usage in task manger settings. I removed the drivers and reinstalled them but the issue still persists. The reason for the low GPU frequency is that yuzu is very CPU-intensive and Zelda: TOTK it does not need that much graphics processing power. The game ran Otherwise, this variable already defaults to true for executables named yuzu, so it may not be necessary. but I actually can not play properly the game because my emulator does not "render properly" the game, in particular the light/gloom effect you have on torches etc. Don't expect any noticeable improvement in yuzu or most other emulators when you do, only games that are intended to be PC games. NAND is the most critical one. Similar story with the GPU, try using 6x resolution scaling if you want to see high GPU use. There's no devices listed under the Vulkan API when it's selected and upon launching a game, Yuzu will crash. You won't get full CPU use on a console that lets games only use up to 3 threads. This is an emulation sub. It should always remain enabled to get the best performance. you can disable this in the advanced settings ("Force maximum clocks") but keep in mind that this can lower performance. I didn't experience a single crash or bug throughout the entire playthrough. In my case, games only open on OpenGL. Not that strange right? Vulkan is less demanding on the CPU when implemented right, and that is exactly what's currently happening with Yuzu. okay, let's clarify the terminology first: scaling means taking an already rendered image and stretching or shrinking it. I believe the issue was related to memory problems where the RAM would get full and the game would crash. any help? Title says it all, but basically the reason why i'm wondering is because i use Yuzu on a 1GB GT 710 graphics card (Do not tell me that it's bad. 0ghz or more recommended for a semi smooth gameplay) or buy a better CPU (and overclock it), and about the GPU, you shouldn't worry about it, GPU usage on emulators is not that high, with a card like yours you should easily be able to run it I'm using the latest drivers (NVidia 531. in power saving mode. In high the emulation is more accurate, less graphic glitches, etc, in the majority of games "normal" is enough to not have any problems, normal accuracy level required less GPU usage, so the game runs faster. Like smash ultimate used to be pretty bad and only certain modes worked. When in game (TotK) I'm only getting 50% CPU usage (pretty standard, since I have a 6 core and Yuzu isn't using all of em) and 6% GPU usage at maximum, I think it spiked at 10 once but, yeah, really getting the impression Yuzu is barely using my GPU Super Mario Odyssey on a 4800H using the IGP didn't quite run at full speed. It's not about the hardware in your rig, but the software in your heart! I am by no way a noob when it comes to emulation and I know by using pcsx2 that usually the very high blending accuracy (which is similar to extreme in Yuzu) is not necessary and is a resource eating setting; but after putting in on I started to see more particles effects and better shading on the characters at least on smash and Botw 12 votes, 29 comments. I use a rtx 3060 ti with a ryzen 7 2700, and I run pretty much everything at full speed in docked mode with the resolution cranked a bit even though my CPU bottleneck is practically strangling my gpu. 6800u can also achieve full CPU emulation easily if multicore simulation is enabled in Yuzu. yuzu has some rendering issues with AMD cards thanks to their lack of D24 support, but that's it. thats not really true. Itll decode video using hardware acceleration. I was wondering if there is anything way to fix this, any settings u can recommend would very much appreciate it. Your GPU is mostly using its leftover performance to scale the resolution up as applicable. This requires a fast GPU as well. Hello, I ve tried emulating pokemon sword with yuzu with this config : CPU : intel core i5 7300HQ 2. 🌈 "Legend says at the end of the rainbow, there’s a pot of gold. The one that emulates the guest GPU just takes the commands of the emulated GPU and translates them to host GPU readable commands. That is likely showing the usage of iGPU. Im trying to play Hyrule warriors Age of calamity. This game prefers PCIe and memory bandwidth, the bottleneck is not on the CPU and GPU. Not a bug, pretty much no program besides benchmarkers, miners, or program installers use all of your CPU. Benchmarking using Heaven shows my GPU is working as intended for other things but not for Yuzu! Lowering the resolution, and enabling the setting does not change the performance for the better or worse. If this is a laptop, use an external display. what you are talking about isn't scaling, it's the native render resolution. I have Intel UHD too, for some reason if i shift to Open GL the game starts and i can also go through the initial screens, but the actual game later becomes blank with 0fps at bottom. When I first found yuzu 1-2 yrs ago there were issues playing games on AMD graphics cards. 61 and the AMD Adrenalin 23. This THE UNOFFICIAL RAINBOW HIGH SUBREDDIT All things Rainbow High! Let’s discuss the animated series, dolls, and characters. Step 2: If you are using Yuzu through a Nintendo Switch emulator, make sure you have the latest version of the emulator installed. Your gpu matters a little bit more in yuzu than it does other emulators, but your CPU is still gonna do the heavy lifting. It runs full speed on my surface pro 8 i5 -1135g7 with gpu accuracy set to normal and even better on my 6 core i7 laptop with it all settings maxed. you don't make a car go faster by using less of the engine. Launch the Yuzu emulator and click on the Emulation tab at the top of your screen. Add to that the fact that yuzu really needs the AVX2 and FMA instruction sets to shine, the poor cache of those CPUs, their low IPC, and their slow DDR3 memory, and So I heard that you can get better performance on the Yuzu Emulator if you're using an nvidia graphics card, and most of the people that I'm seeing that's using this emulator is using an nvidia card. This article will show you how to quickly and easily set it up and potentially get a massive 87% performance boost straight out of the gate. Emulators perform well with AMD now if you use Vulkan. 50 Ghz Ram : 16 Go GPU : GTX 1050 I always get crashes (almost every cinematic) and when I checked my performances, I saw that the CPU was almost always at 100%. Because his not a boost, is "high accuracy level" of emulation, not high GPU usage. Mesa supports OpenGL 4. Currently yuzu uses 2 CPU cores 1 to emulate all 4 ARM Cores and 1 to emulate the guest GPU. There is an ongoing issue that occurs after installing reshade with OpenGL, performance slices in half, it does this even without picking a shader, just yuzu's OpenGL api doesn't seem to like reshade, vulkan works fine for now. 4. "Nvidia NVDEC (formerly known as NVCUVID[1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. But actually, it used to display my GPU, I used vulkan to get through FE:3H levels where it crashes using opengl. according to the Windows task manager the GPU was fully maxed out. Why did I not do this sooner… Decided to give Yuzu a shot instead of using my switch. The 4500U has not as many shaders and less thermal budget so I suppose it would run quite a bit slower. Right click in between the columns and enable the GPU column. Pokémon Sword/Shield and very few other games prefer Extreme to get proper lighting. Title says it all. 1), and the latest Yuzu 1405. [2]It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK" You have a nvidia so use gpu. Otherwise, this variable already defaults to true for executables named yuzu, so it may not be necessary. Oh and I would use 3x resolution but it completely breaks the graphics, on both emulators. Whenever I get a new phone, it's often to play more recent games or get a bigger screen. Zero Time Dilemma not loading (Steam). We're mainly focused on Switch though. I run it at 45fps with the dynamic fps mod. I had a problem with yuzu not using all cpu, doing some research I found that by activating the multicore cpu options it could be solved, however when i turned it on the cpu usage stayed the same. Game looks absolutely insane and runs amazing. So im playing links awakening and had been playing on high gpu mode as its kinda necessary for that game but with it enabled i get 45 - 60 fps on handheld mode and like 20 fps on docked meanwhile I get almost locked 60 on both modes if I use GPU Normal mode, anyone have an idea why this is? Im using VULKAN API and Yuzu 719 Regular VMs don't get access to the GPU, so yuzu would not run with an emulated GPU via CPU rendering. OS: Ubuntu 20. yuzu will not work with the older i965 driver. Not sure if spreading disk usage help or not. unfortunately, there isn't much you can do in that regard. Task manager basically never shows proper stats, especially for gpu. That's why you see your cpu not being utilized much. Check disk shader cache. Yuzu will run pretty well on your system. I've tried different gpu driver, DDU'ing the drivers, set the right PCI-Express version in BIOS instead of Auto, checked so I don't have daisy chain to GPU, I'm not using any third party monitoring, tried a bunch of different EA Yuzu builds, tried virtual memory, underclock the gpu, tried to install gpu drivers without Adrenaline, I ran system I am not having any issues on the 450. I can play games like Rainbow Six and other emulators that have Vulkan API (Ryujinx, Dolphin, etc. Yuzu currently only uses 1 core of your cpu, 2 if you use tha asynchronous gpu emulation setting. I've done a clean reinstall of my graphics card drivers, and have changed the settings to force yuzu to run on the 2060 but when I select vulkan under graphics no option for device appears and the entire thing is greyed out. Aug 30, 2023 · Make sure you have a compatible graphics card that supports OpenGL. Emulator updates Vullan commands get translated to GPU command lists with changes to GPU registers. I believe Mario & Rabbids is the only game that prefers to have it disabled for now. Here’s what you can do to improve performance: Update GPU Drivers: Make sure your graphics card drivers are up to date. ryzen 5 2600, radeon rx 480, 64gb… OpenGL doesn't allow to select a device to use like Vulkan, it will use the default GPU, meaning the one connected to the display. Will an AMD graphics card do okay with Yuzu or should I still wait for a few updates? Again, I get that it's not for everyone, there are those who refuse to even fathom the idea of using touch screen controls (although I do use a controller often with my phone). I have selected on Nvidia control panel for OpenGL apps to use the gtx, but yuzu still uses the AMD one for OpenGL. However, do not use partially completed cache downloaded from someone else. an 8 year old low end "workstation" CPU is not gonna cut it. And you have Vulkan Enabled. 6 Open GL, but still i Get the error? Whats funny is that i have regular yuzu on my gaming pc that runs Windows btw, and it works, but not through yuzu within Batocera. ), but if I start a game in yuzu with Hybrid graphics on, i get a grey screen. «your gpu may not support OpenGL 4. Lately, I've been feeling somewhat disappointed with Yuzu. 3. I've tried running yuzu without Radeon drivers installed, setting the priority in task manager to real-time, and overclocking the GPU to the limit and it will not go above 25w-30w. This is true for both AMD and NVIDIA. I tried updating to the latest Yuzu version and the problem persists. So follow along as this article shows you how to quickly and easily get up to a 300% performance boost in YuZu by making a few simple yet important changes. I tried to force my graphics card with the NVIDIA interface and also with windows, but without means, yuzu does not detect any devices for the Vulkan api. Jan 5, 2023 · Direct X Update Link: https://www. On task manager, even if it says that 100% of my GPU is being used however no change in temperature. That's why it's imperative to have a high single core performing CPU so even 40-50% of it is enough to power Yuzu to run at full speed. Both are good and some games like the other emu better. if that doesn't work, sorry i can't help any further. I have a 6950xt and i hardly get a 30% usage. If this is a desktop, connect the display to the 1650 and not the motherboard. I also get somewhere between 7-15 fps. i tested myself many games on ryujinx and yuzu on opengl with a rx 6800. This mode is only used if you turn on async gpu. Has yuzu improved on these issues? I'd really like to play the new pokemon games :) Thanks. The more powerful you throw at it the more enhancements you can use. Hello guys, I got problems with playing zelda breath of the wild using Vulkan in yuzu. Switch games are hardcoded to only use up to 3 threads, yuzu at most can extend that to 7 or 8 threads for emulating multiple parts of the console. This is because on modern GPUs, Yuzu does not utilize all of the power of the hardware. However the console is mostly CPU dependant. Hey everyone, I am writing because I am searching for help on the Zelda TOTK emulation on my computer. Something is wrong with your config, I can tell you that, try to modify your config in yuzu, try older versions of yuzu (or suyu), try to use mods/hacks in yuzu, like the unlock zelda totk fps hack, you should be able to find it in the net. 94), Yuzu crashes with no message when opening any game. I tried repairing the files with the maintenance tool but didn’t have any success there. 82 driver with stock emulator, I'll explain what that means. 6, or you do not have the latest graphics drivers» I have Double checked everything, i have the latest driver, it also have 4. If a game doesnt work well for you, there's a chance it's just compatibility. It seems Yuzu is not effected too much by the GPU core, itself. Users looking to build Mesa on Arch Linux themselves can follow the old guide. 4 LTS x86_64 Host: Inspiron 3180 1. I've set my battery profile to be max performance, yet for some reason in task manager under the performance tab, yuzu seems to only be using my Intel integrated graphics. I use a Ryzen 5 5600G paired with an RX 6800 XT and I can 4K60 with Yuzu. Yuzu relies on shader recompilation to emulate GPU shaders. . This is an issue across the board. The game uses about 80% cpu and 4gb ram, but gpu usage has not gone above 1%. swapped my card a few weeks for a rtx 3080 just because nvidia runs even vulkan more stable and with less bugs than amd. Can’t really say whether they help or not, as the only up-to-date android device I have has adreno 5xx GPU which are not supported by yuzu (or rather don’t have the vulkan 1. RX580 still works fine and I have GTX970 which is a mess since since new drivers have broken Vulcan support for this gpu, I can't use Vulkan in new games or yuzu, and Nvidia has stopped creating fixes for older gpus, despite the fact that these drivers are intended for this card. Just use your computer. Notes. Yet still getting random slowdowns. like basically all other emulators, Yuzu can just render the 3D image at whatever resolution it wants to. I am using Ryzen 5 5600X and 3070 with 16GB RAM, there's no way my PC is unable to run this game. 6 for Intel Gen 8 GPUs (Broadwell, Gen 5 CPUs) when using the (now default) Iris driver. good luck! If you are using YuZu on a computer with NVIDIA graphics you may not be getting the best performance if you are using YuZu’s default settings. 1694 (r516) this week, so these might be the cause. Meanwhile I barely use my RAM (6-7Go) and my GPU (38%) Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. My expectation is that, just like with Cemu, Vulkan will outperform OpenGL eventually on basically every config. switching Yuzu-associated display (I have 2) to 1280x720 resolution OpenGL (GLASM) NO Use asynchronyous GPU in the main tab YES Using disk pipeline cache and Accelerate ASTC texture decoding 1x resolution Nearest neighbor adapting filter None anti-anal ONLY Fast time GPU in the Advanced tab After updating to nvidia's latest drivers (516. I checked task manager and it says that yuzu is using the integrated graphics (intel UHD graphics 630) instead of my dedicated graphics card (Geforce GTX 1660 ti) I have tried everything I know how (updated graphics drivers, checked graphics device in yuzu settings, changed program settings for yuzu in geforce experience, changed graphics While I dont know how exactly help you, I can tell you that I played zelda TOTK with a i5-10400F and a 6700XT like at 70-120fps at 1440p. A small stutter happens every 1 or 2 seconds (using a Nvidia GPU). that's on purpose. Yuzu is using as much CPU as necessary, but simply put, your CPU is not optimized for gaming and is weak sauce. My yuzu suddenly stopped opening with vulkan, I can only play with opengl, when I try to use vulkan it closes out of nowhere when I try to open a game Can someone please help me, I want to play 3d world with my friends :( Posted by u/akkrox - 3 votes and 13 comments Welcome to 128-bitbay! You can find everything related to emulation here. I have a 5800x3d so can't hit 60 always. 8 threads of 40 total you have. From there go to display adapters and disable your integrated graphics(not your gpu) then just re-enable it! Yuzu as well as rpcs3(ps3 emulator) will let you choose your graphics card under Vulkan after you do this. Not working. there is no scaling required (apart from 2D elements like the UI or sprites). Now I can’t load the game at all. Yea, because AMD OpenGL drivers are not the best but that is just in windows, if you use Yuzu on Linux through dual booting or even if is your main system it will run smooth on OpenGL, but I'll just wait for them to optimize the Vulkan API on their emulator, I mean look a CEMU it is running really smooth on Vulkan even better than OpenGL. microsoft. I have tried to re-install this game and also Steam numerous times. Obviously, the AMD one is the most powerful, and apparently, yuzu selects that one for OpenGL, since it doesnt give the option to select GPU, unlike Vulkan. You just have to love PCs. Not to say your set up is awful, the Intel Iris graphics on your CPU are pretty decent, even better than some of AMD's integrated graphics. dll from the Vulkan SDK and dropping it into the system32 folder. This will probably not apply if you have an older or entry level card, again, any older or slower than what I stated above. Just curious if this is normal. even if they reworked opengl on amd cards the experience is still way inferior to nvidia. Check if you have enabled "Use asynchronous shader building" on Adv Graphics. This, plus not all relevant performance metrics are reflected in "CPU use" and "GPU use". cxd nqpshl cvd bzj pqflng oqr ufvp ubrpur xnx ikag